This 16 page document provides physical educators with everything they need to run an Adventure Racing mini-unit in their physical education class: a description of adventure racing as well as the rules and an equipment list, a set-up diagram, 6 versions of the same race for 6 teams of students, and a possible questions sheet. Basically in adventure racing, students must complete a group of physical challenges as a team and then report to the teacher to answer a question before moving on to the next group of challenges. First team to complete all the challenges in all 6 sections (usually takes 2 days) wins!
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QUESTIONS AND ANSWERS:
I love your adventure race... I have 2 questions: Are the kids challenged to do all crunches, crab crawls, basketball shots OR do they preform them team style, when 1 person gets tired the next takes over?
It also looks like races 1a- 1f are all the same just done so groups will not start at the same place and be jammed up waiting for others. Is this the case?
Hi there, thanks for your question, and I'm sorry for my delayed response, but I have been away. The students are required to complete the activities as a team - they decide how to break up the number (e.g. 50 sit-ups, a group of 5 may decide to do 10 each, or someone who is strong may do 25 and the rest are divided up etc). You are correct about the order of the activities - they are all the same race, just shuffled activities so that the groups do not bottle neck at the various stations. I hope your students enjoy adventure racing!
I have been teaching high school English and Physical Education for six years in British Columbia, Canada. I have attended numerous professional development conferences in both subjects over the years. I have a huge interest in resource development.