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Mr Chapman
 (9)
United States - New York - Brooklyn
Mr Chapman
3.8
47 votes
"The people who are crazy enough to think they can change the world are the ones who do".
 
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3.8
This is a 2-4 week educational game designed to teach kids about Mesopotamia. Students are divided into city-states and battle and ally with each...
$7.50 $5.00
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3.8
3.6
The Greek Game is an original 4-6-week-long, interactive, hands-on, educational strategy game. Students form city-states and learn about Ancient ...
$6.00 $4.00
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3.6
4.0
This is a short, 5-slide PowerPoint about Hammurabi and his code. It also includes a self-authored activity at the end that my students really en...
$1.50
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4.0
3.9
This PowerPoint contains images, humor and basic animation to teach students about Siddhartha's transformation to the Buddha, and Buddha's teachi...
$3.00
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3.9
3.8
This PowerPoint gives a fun, detailed overview of the Chinese invention of paper, printing, the compass, and gunpowder--and the Silk Road--and th...
$4.00
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3.8
4.0
This 3-4 week unit outline centers around a 47-slide animated, humorous PowerPoint and includes lesson ideas, rubrics, hands-on activities and a ...
$2.00
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4.0
3.8
This PowerPoint clearly explains how to organize a 5-paragraph essay with animation, sound effects, and humor--not to mention a heck of a lot of ...
$3.00
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3.8
0.0
I created this presentation for a 30-person PD to introduce K-12 teachers at my school to the workshop model, as I was the only one at the school...
$6.00 $4.00
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0.0
Having trouble getting your students to expand their stories & narratives? Are they continually *telling* a scene, instead of zooming in to a...
$3.50
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0.0
This pdf file contains a detailed description, a sample article, an individual and group rubric (which I use to grade), an article outline/graphi...
$0.99
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3.9
This is a basic PowerPoint gives an overview of the Civil Rights Movement from Reconstruction to Emmett Till to the Assassination of Martin Luthe...
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3.9
0.0
**I'm offering this free, so please give feedback!** I taught students with reading & writing workshop for four years in New York City publi...
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3.9
Overall Quality:
3.8
Accuracy:
3.8
Practicality:
3.7
Thoroughness:
3.8
Creativity:
3.6
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3.8
Total:
47 total vote(s)
Ask Mr Chapman a question. They will receive an automated email and will return to answer you as soon as possible. Please Login to ask your question.
QUESTIONS AND ANSWERS:
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Danielle S. re: The Greek Game - Ancient Greece Simulation & Unit
I just bought the game and read through the instructions. I guess I'm still fuzzy on what the numbers on the wheel of fates mean. What happens when they roll a certain number? It's not clear how teams move or how they attack. I need a little more direction than what is provided. I, too, am wondering what the objective is.
April 1, 2014 Report inappropriate comment
Mr Chapman
Mr Chapman  (TpT Seller)
The numbers are how many moves each of their soldiers can move that round. If they reach a colony or city-state--or soldiers on the road--that's how they attack. Further directions are also on the included PowerPoint. The winner is the one who conquers everybody else, or, barring that, the person who has the most "income" when you end the game.
April 1, 2014 Report inappropriate comment

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Buyer re: The Greek Game - Ancient Greece Simulation & Unit
I purchased your game and am getting it started this week. I have a small group of kids doing it...9 gifted and talented. Do you recommend they pair up or do alone? Also...what us the object of the game and how does it end? The directions really didn't specify that. Thx.
March 30, 2014 Report inappropriate comment
Mr Chapman
Mr Chapman  (TpT Seller)
They have to pair up, as there are only five city-states--unless you add more on your own. Someone in the class might want to work by him or herself, so use your discretion. The winner is the one who conquers everybody else, or, barring that, the person who has the most "income" when you end the game.
March 31, 2014 Report inappropriate comment

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Buyer re: The Greek Game - Ancient Greece Simulation & Unit
I purchased your game. For the game, I am confused as to how the students move. Do they move by the wheel of fate or by the roll of the dice? How many soldiers can be on one of the spots at one time? What determines how far they go in one turn? Can you give more specific directions in terms of the moving and attacking? Thank you
October 3, 2013 Report inappropriate comment
Mr Chapman
Mr Chapman  (TpT Seller)
Students move by the Wheel of the Fates--the dice are just to determine attacks. An unlimited amount of soldiers can be on the same space at the same time, which is why I use larger push-pins to represent 5 soldiers. The Wheel of the Fates says how far the soldiers can move on each turn. Read through the "Greek Game" PowerPoint that was included with the download--it has all these answers and more directions too.
October 4, 2013 Report inappropriate comment

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Buyer
Mr. Chapman,

I purchased your Greek game. I am almost ready to use it with students but I am confused about what the olive oil jars are for? Why do they get them every round and what can they do with them? Are they money? If so, then what are the grape $5 sheets for? Great game and am so excited to use it but before I can implement, I need that cleared up. Thank you!
September 24, 2013 Report inappropriate comment
Mr Chapman
Mr Chapman  (TpT Seller)
The olive oil are basically the $1 bills. They're what I originally used, since for the previous Mesopotamia Game--a low-scoring game--that's all they needed. With the Greek Game, towards the end some city-states will be earning 70+ "dollars/olive oil" each round, so a week or so after we started, I created the baskets of grapes as $5 bills--a lot easier to count out. Since almost all transactions are $5, the grapes ended up being used a lot more.

That said, students earn money at beginning of turn and purchase at the end, so you don't need to print out more than "$100" or so of money. Students shouldn't hoard money, as if they land on "Poseidon" with the Wheel of the Fates, they lose all the money they have.
September 24, 2013 Report inappropriate comment

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Jennifer M. re: The Mesopotamia Game
I understand the game concept, but what are students doing during the game to learn about Mesopotamia?
September 15, 2013 Report inappropriate comment
Mr Chapman
Mr Chapman  (TpT Seller)
Most of the game is actually learning about Mesopotamia through technology cards, Fate of the Gods cards, the money, and the game play itself. In between turns: my first year I had them read/do activities in the textbook; after that, I had a number of nonfiction books about Mesopotamia which I'd put in piles on the table so students could immerse themselves in knowledge without feeling the pressure to have a research project.

Finally, you could do what I do for The Greek Game and have them write their own books about Mesopotamia to read to younger students--they'd have even more motivation to learn, and do a quality job. I use these books: http://www.barebooks.com/
September 16, 2013 Report inappropriate comment

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Annabelle Rohs  (TpT Seller) re: The Greek Game - Ancient Greece Simulation & Unit
I'm having some trouble opening the jeopardy game? what can I do?
March 22, 2013 Report inappropriate comment
Mr Chapman
Mr Chapman  (TpT Seller)
Hey Annabelle,
As mentioned on the product page, you need Notebook software. It's downloadable for a free 30-day trial if you don't have a SmartBoard in your room. At the very least, you need a projector for it.

http://smarttech.com/Home%20Page/Support/Browse%20Support/Download%20Software
March 23, 2013 Report inappropriate comment

TeachMe
TeachMe  (TpT Seller)
Hi Mr. Chapman,
I purchased your Mesopotamia game. Would you be able to give me a little more instruction... I'm not clear on how one group "wins" a war. Also, is the ultimate point to take all the city-states? When is the game over?
Thank you! (Sorry, I was never a great board-game player!!)
Becky Wlazlo
October 7, 2012 Report inappropriate comment
Mr Chapman
Mr Chapman  (TpT Seller)
Ms. Wlazlo,
The "winning" the battle (I don't know if you meant that or the entire game) was just based on whichever team rolled the highest in that battle. Winning depends on you and your time frame--if the students can take all the city-states, that's great! I deliberately made it hard to do that though so there wouldn't be groups out for too long. I've never had students finish that way, though...usually I have to end it early and give the "win" to the team that has conquered the most city-states.
October 7, 2012 Report inappropriate comment
TEACHING EXPERIENCE

I'm a National Board Certified teacher, and in eight years of teaching I've worked with a diverse range of grades and students: 3rd-6th self-contained, middle and high school, GATE, special needs and ESL, and I currently teach English literature to Spanish students in Spain.

MY TEACHING STYLE

I use a variety of PowerPoints, writing & artistic activities, games, and partner/group/class discussions to keep my students engaged, and to better comprehend and think critically about literature and history. At the very least, I want my students to enjoy learning about the past and the power of language.

HONORS/AWARDS/SHINING TEACHER MOMENT

National Board Certified Teacher, Early Adolescent Literature

MY OWN EDUCATIONAL HISTORY

UCLA, BA: English and History; NYU, MA: English Education

ADDITIONAL BIOGRAPHICAL INFORMATION

Yet to be added