This packet is the perfect companion to Laura Numeroff's story, "If you Give a Dog a Donut". The focus for this unit is cause and effect but there are also other reading strategies, math games, word work and writing ideas. A fun dog and donut craft is also included.
Included you will find...
This pack includes companion materials for the popular "If You Give a Dog a Donut" book. It is comprised of three separate activities:
*Pirate Dog Cariboo for Description/Compare&Contrast
*These are designed to be used with Cranium Cariboo game, but can be
This is a bundle of 7 different Laura Numeroff stories is part of my guided reading with a purpose series. The stories included are If you Give a Mouse a Brownie, If you Give a Dog a Donut, If you Give a Moose a Muffin, If you Give a Pig a Party, If you Give a Mouse a Cookie, If you Give a Cat a Cup
This is a Smart Board Sorting Game made with Smart Notebook Software. You must have Smart Notebook software to open and use this resource. This notebook contains 7 pages for students to use for sorting initial sounds. Each page has 3-4 letters with 3 pictures per sound (except x, which has only 2 pi