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showing 1-52 of 86 results

Robotik: Art Lesson Plan: Robotics, Sciences
It gives me great pleasure to present this engraving project on engravable metal. One of my favourite projects. Level: -Grade 3 and up -Also great for all junior high and high school students This document contains: - Instructions: 4 pages - Explanatory photos: 14 pages - Pictures to inspire and f
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Ozobot Robot Curriculum 1 - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to te
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Goodnight iPad Lesson Plan
This lesson plan includes an activating engagement activity, higher order thinking questions to go along with Goodnight iPad, and an iPad About Me worksheet for students to create and design their own iPad apps.This hour long lesson plan would be great for subs or when technology fails! Note: You
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Bee-Bot: Numbers 1-30: Add, Subtract, and Multiply
There are 30 number squares (15cm) and 128 addition, subtraction, and multiplication challenges. The students choose to program the Beebot to complete an addition, subtraction, or multiplication equation on this number line mat. Students will use the Bee-Bot's FORWARD, REVERSE and PAUSE buttons to
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Bee-Bot (TM) Maps Social Studies Lesson - Makerspace
This is a lesson designed to use with your Bee Bot (TM) Programmable Floor Robots. I created this lesson for use with the Bee-Bots in my 2nd Grade Classroom for our Map Skills unit in Social Studies. This packet includes only the lesson directions and 2 printable worksheets. The maps for the Bee-Bo
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Scratch Lesson Plan - Whack-a-Mole Coding
This is a lesson plan for elementary students to create the game “Whack-a-Mole.” This lesson is best taught in one class period, but could be split into 2 if needed. This lesson would be great to use for Hour of Code! Prior to teaching this lesson, a basic familiarity of scratch is encouraged, but n
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Robotik: Projet d'arts plastiques, en lien avec la robotique. Robot
Bonjour ! Il me fait plaisir de vous présenter ce projet de gravure sur métal à repousser. Un de mes coups de coeur. Les garçons s'impliquent vraiment dans ce projet ! Les filles aussi adorent et elles y ajoutent de vieux bijoux pour rehausser leur création. Niveau: - Pour 3e année et plus du pr
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LEGO MindStorms EV3 Building Mission
This is a Lesson Plan that consists of an editable Slide Presentation to help brand new and beginning teachers with teaching LEGO MINDSTORMS using the EV3 Robotics kit. This first lesson will guide teachers through the build with several extra building tips. Included with the lesson plan is an inv
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Lego Mindstorms EV3 Mission 2:  The Steering Block
This is a complete lesson for teachers who may be new to LEGO Robotics or just want simple lesson plans to help their students learn the basics of LEGO MindStorms programming. This lesson plan contains a mini lesson that explains all about the Steering Block, a PowerPoint Presentation for teachers t
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Robot Ice-breaker (STEM) First week of school
This ice-breaker is a great way for STEM students to tell about their personality with a robot twist. This activity includes detailed instructions for the robot-self design, sharing it with the class, and written reflection.
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Scratch Lesson Plan - Maze Coding
This is a lesson plan for upper elementary and middle schools students to create a "Maze" game. This lesson could be taught in 2 lessons, but might be 3 depending on age. Prior to teaching this lesson, a basic familiarity of scratch is encouraged, but not necessary. This lesson could be used to inco
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LEGO MindStorms EV3 Mission 3 Turning
This is a complete lesson for teachers who may be new to LEGO Robotics or teachers who just want some additional lesson plans to help their students learn the basics of LEGO MindStorms programming. This lesson is comprised of 3 parts. The first mission is a mini lesson that will help students dev
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Build a Robotic Arm Lessons - Group and Individual
This is a set of lessons in which students work independently or in a small group to build a robotic arm. The individual lesson requires students to work independently to build a robotic arm for a friend with a Styrofoam allergy by taking the user's feelings and recommendations to build the arm. The
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Make a Robot Hand!
Crafts for Learning can help you bring simple, low-cost, low-tech robotics projects to your classroom for hands-on STEM learning! This Robot Hand project can be done with students from first grade on up. For younger students, use the printable template; you can also pre-cut the string and straws if
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Ozobot Robot Curriculum 2 - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to te
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Scratch Lesson Plan - Crossy Road / Frogger Coding
This is a lesson plan for students to be able to create the game “Crossy Road / Frogger” This lesson could be taught in 2 lessons, but might be 3 depending on age. Prior to teaching this lesson, a basic familiarity of scratch is encouraged, but not necessary. This lesson could be used to incorporate
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Morning Meeting Unplugged Hour of Code
This Morning Meeting Hour of Code Unplugged Packet for an easy, no computer way to expose your students to coding and programming in a classroom or in a technology lab. It can also be used year round in case you aren't able to do it the week of Hour of Code! This packet includes a no prep plan incl
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Ozobot Robot Teacher's Guide - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to t
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Ozobot Robot Curriculum 3 - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to te
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Ozobot Robot Workshop 2 - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to te
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Ozobot Robot Workshop 3 - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to te
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Scratch Lesson Plan - Pong Game Coding
This is a lesson plan for elementary students to create the game “Pong”. This lesson could be taught in 2 lessons, but might be 3 depending on age. Prior to teaching this lesson, a basic familiarity of scratch is encouraged, but not necessary. This lesson could be used to incorporate STEM or in a te
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Arduino Basics: Hardware Book
This book will guide students to learn about the basic hardware parts of an Arduino Uno. It comes with a worksheet that students can fill out to better solidify their understanding. Another option is to have students make a video explaining each part of the Arduino to show understanding.
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Sphero SRPK Programming Maze Challenge
SPRK robots are the next big must-have robotics product in STEM education! This freebie outlines how to guide your students to complete the programming maze challenge and photos with examples. Students will use protractors and rulers to map out a course and program the robot to autonomously navigate
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Visual Programming and Robotics Guide
Looking for a great visual programming guide? Look no further! This resource includes a range of robots, apps, lesson plans and websites to address visual programming for children from grades Prep-6. Robots/Resources used in this resource include: Code-a-Pillars, Bee-Bots, Lego WeDo 2.0, Scratch
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December Scratch Lesson Plan - Christmas Lights
This is a lesson plan for upper elementary and middle schools students to create a Christmas Lights. By the end of this lesson, each student or partner group will have created a string of Christmas Lights that blink different colors. Note: This will download as a zip file which includes lesson plan
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Robot Trading Card Project
This project was created to help celebrate National Robotics Week (April 5-13, 2014) in my robotics classroom. Georgia Tech University has created trading cards over the past three years for this event. My students complete research on one robot of their choice and present their information t
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STEAM Student Set Invention Guide
70+ pages of group or self-guided inventing, plus instruction in the engineering design process & more.
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STEM challenge - recycled robots
Investigate how our skeletal system helps us move then relate this information to how machinery moves. Build a robotic hand (credit from http://aclassofone.blogspot.com.au/) before the the real fun begins! Collect boxes, cans, plastic bottles, buttons etc. to engineer your very own robot. I got
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Ardunio Circuit 3a Book Directions
This book gives complete directions for students to complete an Arduino circuit with an RGB LED. There are two different codes taught in circuit 3. I have broken them into 3a and 3B. This allows students time to process the different ways to achieve the same task. At the end of the book are reflecti
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Pumpkin Bowling - October Scratch Lesson Plan
This is a lesson plan for upper elementary and middle schools students to create a Pumpkin Bowling Game. By the end of this lesson, each student or partner group will have created a game where the pumpkin rolls and knocks down the spiders. This lesson is perfect if you can't celebrate Halloween!
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The Engineering Design Process: A Closer Look
This lesson includes a reading sample about the Engineering Design Process. The 6 steps of the process are explained. The lesson includes a short set of questions for students to answer as a reflection and check for understanding about the Engineering Design Process. Teachers should ask students
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How Our Muscles Work: Hands and Arms
12 pages including a scripted lesson plan, instructions for building a model hand, and interactive class activities to teach about how muscles work. Welcome to the world of MatterMania! I hope you enjoy my lesson plans for fun, interactive, and stimulating science classes. This lesson plan is appr
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Arduino Circuit Two Book Directions
This book gives complete directions for students to complete an Arduino circuit using a potentiometer to change the blinking rate of an LED. After students complete the task, there is a challenge activity to change the rate of change. At the end of the book are reflection questions for students to a
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Evolution of Technology
To start a unit of technology with my gifted elementary students, I first started with the Evolution of Technology Cards. The cards are based on the slideshow, but no dates are listed. I made a large timeline on the board and had students guess when each invention was created by taping the cards to
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Arduino Basics: Software Book
This book will help students learn about the basic software program for an Arduino Uno. It comes with a worksheet that students can fill out to better solidify their understanding. Another option is to have students make a video explaining each part of the Arduino IDE to show understanding.
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Arduino Book 3B Book Directions
This book gives complete directions for students to complete an Arduino circuit with an RGB LED. There are two different codes taught in circuit 3. I have broken them into 3a and 3B. This allows students time to process the different ways to achieve the same task. At the end of the book are reflecti
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Introduction to Algorithms (Digital Technologies)
This resource links to the Australian Curriculum - Technologies / Digital Technologies: Years 3 and 4 An algorithm is a computer procedure, a bit like a recipe or procedure that tells your computer exactly what steps it needs to take to solve a problem or complete a task. Instructions are step-by
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Robotics - Lego Mindstorm EV3 - Simple Movement Task
This is the first assignment given to students when constructing their Lego Mindstorm EV3 robot. Students need to first learn how to maneuver their robot using simple coding and commands.
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January Scratch Lesson Plan - Snowball Fight
This is a lesson plan for upper elementary and middle schools students to create a 2 player Snowball Fight By the end of this lesson, each student or partner group will have created a game where 2 players can move their characters and throw snowballs. Prior to teaching this lesson, a basic familia
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February Scratch Lesson Plan - Catching Hearts
This is a lesson plan for upper elementary and middle schools students to create a Catching Hearts game By the end of this lesson, each student or partner group will have created a game where 1 player moves their character to catch as many hearts as they can in a certain time. This also includes a
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The Very Hungry Caterpillar Technology Lesson Plan
Need a great sub plan for the computer lab? This hour long unplugged lesson plan using the text The Very Hungry Caterpillar would be great for substitutes or when technology fails especially for the younger kids! This lesson plan includes an activating engagement activity, higher order thinking qu
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Ozobot Robot Curriculum 4 - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to te
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Introduction to NXT Lego
This powerpoint is a very good introduction to NXT lego mindstroms education. It teaches problem solving skills, team work, responsibility and goes through the kit labeling and defining the key pieces. This is a 3 week long unit that allows students to create a creative design while still learning h
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Ozobot Robot Curriculum 5 - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to te
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Ozobot Robot Workshop 1 - Coding for Kids to Learn and Play STEM
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to te
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Les robots inspirés de l'artiste Eric Joyner - Arts plastiques
Ce projet d'art plaît autant aux filles qu'aux garçons car le sujet est les ROBOTS! En s'inspirant de l'artiste Eric Joyner, les élèves sont invités à peindre un robot. Ce produit est clé en main avec les démarches détaillées et photos à l'appui pour chacune des étapes. Je vous propose des sites in
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STEM Lego Robotics Maze Challenge
The STEM Lego Robotics Maze Challenge is a great way to give students practice in the make-test-improve process. They learn from their failures and keep making adjustments until they have a successful result. Successful teams communicate, collaborate, and come up with a researched plan before diving
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Engineering Types Flipables and Lesson Plan
This product includes a fun way to introduce the types of engineering to students of all ages! The types range from mechanical, environmental, molecular, and project management. I included 30 types to target a broader audience. You can simply pick and print the types you wish to teach. Don't see the
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EV3 lesson plan for basic navigation using my blocks
This lesson plan discusses how we can control the distance the robot covers while driving forward. We use basic calculations based on wheel diameter and build our own little function that converts distance to motor degrees. The lesson plan is an EV3 file one can open using LEGO MINDSTORMS EV3 softwa
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STEM Lego Robotics Games Part 1
The STEM Lego Robotics Games Part 1 is a great way to give students practice in the make-test-improve process. They learn from their failures and keep making adjustments until they have a successful result. Successful teams communicate, collaborate, and come up with a researched plan before diving i
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Introduction to programming using Python
This 20-pages product provides an introduction to computer programming, focusing on data types and operations a beginner programmer with no previous programming knowledge should know. Python is used as a tool to aid learning, but since this is not a Python course, some specific Python features are n
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