100th Day of School Activities Escape Room | PRIMARY

100th Day of School Activities Escape Room | PRIMARY
100th Day of School Activities Escape Room | PRIMARY
100th Day of School Activities Escape Room | PRIMARYplay
100th Day of School Activities Escape Room | PRIMARY
100th Day of School Activities Escape Room | PRIMARY
100th Day of School Activities Escape Room | PRIMARY
100th Day of School Activities Escape Room | PRIMARY
100th Day of School Activities Escape Room | PRIMARY
100th Day of School Activities Escape Room | PRIMARY
100th Day of School Activities Escape Room | PRIMARY
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(5 MB|32 pages)
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  • Product Description
  • StandardsNEW

Want to make a HUGE impact this 100th Day School Day? Use these step-by-step instructions to guarantee student engagement while they learn about how to work as a team to solve a mystery, engage in 100th Day themed activities and ESCAPE THE CLASSROOM! With a little prep, your students will work as a team to break into a box, which breaks them out of the classroom as they beat the clock to solve a missing dog mystery!

*Designed for K-2nd (UPPER ELEMENTARY IS found HERE.)

What's inside this download?

Pg. 1 Cover

Pg. 2 Table of Contents

Pg. 3 Directions (with video link)

Pg. 4 Materials Needed to Set Up

Pg. 5 Checklist for Set Up

Pg. 6 Spot Needs Help (Motivational Paragraph, and put class in two groups)

Pg. 7 Clue 1 (Read after Spot Needs Help pg.6 and the video)

Pg. 8 Mystery Picture 100 Chart

Pg. 9 Folder Labels for Team 1 (Orange Tigers) for Team 2 (Silver Gorillas), Clue 1

Pg. 10 CLUE 2 (10 Groups of 10)

Pg. 11 Groups of TEN (paint or ink dots)

Pg. 12 Labels for Groups of TEN folder

Pg. 13 CLUE 3

Pg. 14 Photos of 100 CUPS Pyramid Stacking (see alternative for this activity pg. 25)

Pg. 15 Labels for Clue 3

Pg. 16 Help Button Cards

Pg. 17 Homework Passes (optional prize)

Pg. 18 Book Markers (optional prize)

Pg. 19 Letter From Spot (Optional for Box)

Pg. 20 Certificate for Completion

Pg. 21-22 Pictures of Set Up

Pg. 23-24 Answer Keys

Pg. 25 Clue 3 OPTIONAL Switch (use cubes or Legos instead of cups)

Pg. 26-30 Signs for Photo Booth FUN

Pg. 31-32 KEYS (paper, but you can easily change them for real keys)

Pg. 33-34 Credits

Check out the Preview and Video Hook

There is a PDF file with step-by-step instructions, a link to incorporate a YouTube Video to HOOK your students into accepting a mission to help find SPOT the missing crime fighting dog! The mystery can only be solved by working through mystery 100th Day Challenges and using teamwork. Opening the box, (no locks needed) leads them to escaping the classroom to enjoy recess, a 100th Day party or a library break outside of the classroom. Ideas are included.

This escape room is NOT EDITABLE.

Made with K-2nd Grade students in mind!

There are 3 Tasks for the students to solve before they can break free. About 45 min. to prep and plan about 45 minutes to solve all the mystery clues.

MATERIALS YOU NEED TO ADD: a box , some surprise to put in the box (homework passes and bookmarks are provided), pencils with erasers, 4 large file folders (or regular folders), paint or ink pads to dab dots with pencil erasers making 10 groups of 10, 200 Cups to build a pyramid or use the option to switch to cubes instead of cups, if you don't have cups.

(Any box will do... no need for locks unless you want them!)

Check out the PREVIEW!

Students will learn:

⏳ Teamwork Skills

⏳ Counting in groups of 10 to 100, counting to 100, identifying 100

⏳ Problem Solving Skills

⏳ Following Directions

⭐This is a great Holiday ACTIVITY!⭐

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Log in to see state-specific standards (only available in the US).
Count within 1000; skip-count by 5s, 10s, and 100s.
Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones. Understand the following as special cases:
The numbers 10, 20, 30, 40, 50, 60, 70, 80, 90 refer to one, two, three, four, five, six, seven, eight, or nine tens (and 0 ones).
10 can be thought of as a bundle of ten ones - called a “ten.”
Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.
Total Pages
32 pages
Answer Key
Teaching Duration
1 hour
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