12 French Vocabulary Speaking Activities with Playing Cards (No Prep)

12 French Vocabulary Speaking Activities with Playing Cards (No Prep)
12 French Vocabulary Speaking Activities with Playing Cards (No Prep)
12 French Vocabulary Speaking Activities with Playing Cards (No Prep)
12 French Vocabulary Speaking Activities with Playing Cards (No Prep)
12 French Vocabulary Speaking Activities with Playing Cards (No Prep)
12 French Vocabulary Speaking Activities with Playing Cards (No Prep)
12 French Vocabulary Speaking Activities with Playing Cards (No Prep)
12 French Vocabulary Speaking Activities with Playing Cards (No Prep)
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27 MB|36 pages
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Product Description
This file contains 12 French Speaking Activities with Playing Cards that require no prep.

Topics:

Animals
City Places
Classroom Objects
Clothing
Colors
Food and Drinks
Fruits and Vegetables
Furniture
Numbers 1-100
Jobs and Professions
Time
Transportation

These activities sell individually for $2.29, or over $27.00 for all 12 activities. This bundle is offered at a 50% discount: $13.00

Activity Description:

This activity requires very little prep. All that is needed is a deck of regular player cards (minus the Jokers) and one or two copies of the previous page for players to reference during the game.

Students can play in groups of two or three. Choose a dealer to deal out all of the cards in the deck evenly to all players (2 players-26 cards each; 3 players-17 cards each)

Players place their pile of cards face down in front of them. All together, payers flip over their top card. The player with the highest value (ace is low, king is high) locates the picture that corresponds to that card (3 of hearts, king of diamonds, 4 of clubs, 7 of spades, etc.) on the reference sheet and says the word in French. He then takes the cards and adds them to his point pile.

If the player with the highest card is not able to identify the image, the player with the second highest card can win the hand by identifying the image the player with the highest card was not able to identify.

If there is a tie for highest card, the winner is the one who identifies his/her image first.

Once the deck is used up, all players count the cards that they placed aside and record their scores on a sheet of paper. All the cards are reshuffled and play continues. The teacher can decide the end point. (Go through the deck two or three times, first player to 30, 40, 50, 60 points).

Vocabulary list included with each activity.


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Total Pages
36 pages
Answer Key
N/A
Teaching Duration
1 Semester
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