16 Common Core Math Scoot Activities for 2nd Grade!

16 Common Core Math Scoot Activities for 2nd Grade!
16 Common Core Math Scoot Activities for 2nd Grade!
16 Common Core Math Scoot Activities for 2nd Grade!
16 Common Core Math Scoot Activities for 2nd Grade!
16 Common Core Math Scoot Activities for 2nd Grade!
16 Common Core Math Scoot Activities for 2nd Grade!
16 Common Core Math Scoot Activities for 2nd Grade!
16 Common Core Math Scoot Activities for 2nd Grade!
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5 MB|106 pages
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This packet contains 16 different Scoot games covering many of the common core math standards for 2nd grade. Check it out below!

Do you know what Scoot is? It’s a whole class activity to review all those standards and skills you want your kiddos to know! And it involves constant movement! Don’t know how to play? No problem! Head on over to my freebie here to find out.

Included in this 106 page packet are:

- Directions for playing Scoot

- A generic Scoot template that can be used for each game

- Word Problem Scoot {Meets standard 2.OA.1}

- Expanded Form Scoot {Meets standard 2.NBT.1 & 2.NBT.3}

- Skip Counting Scoot {Meets standard 2.NBT.2}

- Base 10 Scoot {Meets standard 2.NBT.3}

- Comparing Numbers Scoot {Meets standard 2.NBT.4}

- Add and Subtract Within 100 with Regrouping Scoot {Meets standard 2.NBT.5}

- Add and Subtract Within 100 without Regrouping Scoot {Meets standard 2.NBT.5}

- Adding 2 Digit Numbers Scoot {Meets standard 2.NBT.6}

- Add and Subtract Within 1,000 with Regrouping Scoot {Meets standard 2.NBT.7}

- Add and Subtract Within 1,000 without Regrouping Scoot {Meets standard 2.NBT.7}

- Mentally Add or Subtract 10 or 100 Scoot {Meets standard 2.NBT.8}

- Addition and Subtraction Measurement Word Problems Scoot {Meets standard 2.MD.5}

- Time to the Nearest Five Minutes Scoot {Meets standard 2.MD.7}

- Money Word Problems Scoot {Meets standard 2.MD.8}

- Recognize Shapes Scoot {Meets standard 2.G.1}

- Fractional Parts Scoot {Meets standard 2.G.3}

- 6 "Take a Break" Cards that can be used many times


Each activity includes 20 game cards. I am fully aware that not every classroom is lucky enough to have 20 students! To solve this, there are 6 "Take a Break" cards included that can be used as many times as you need (these aren't recorded onto the recording sheet). Also, there are 4 blank cards with each game if you would like to create your own (there is also a different recording sheet to include 4 extra boxes), so you can have 30+ students and still play this game.


****If you like this product, check out my similar product with BINGO games.****



Total Pages
106 pages
Answer Key
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Teaching Duration
N/A
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$8.50
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Amy Montana

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