This pack includes activities for your students to practice drawing and identifying shapes by their attributes.
-Smiley Shapes: Write the name of the shape
-Smiley Shapes: Draw the shape
-Describe the Shapes: list vertices, edges, and angles
-Code the Shapes: Color code shapes by vertices, edges, and angles
-Color by Shape
-True or False with Shapes: State whether the sentence is true or false
-Draw a Shape: Draw a shape based off of attributes
-Explain the Name: Explain why a shape is named the way it is
-Who Am I?: Write a riddle describing a shape.
-Design a Waterpark using 2-D shapes
-Design a Zoo using 2-D shapes
-Design a Video Game World using 2-D shapes
-Design a _________ using 2-D shapes