These two bump games will provide your students with plenty of practice identifying two dimensional shapes and three dimensional figures. The two different games allow easy differentiation for your students. The first game simply give the name of the shape as a clue (sphere, cube, rectangular prism, square pyramid, cylinder, triangular pyramid, cone, circle, square, rectangle, triangle) and has students find the matching picture. The second game gives clues describing the figures (ex: a solid figure with 5 vertices and 5 faces, a plane figure with 4 congruent sides) and has students find the matching shape.Directions for play are printed on the game boards, and answer keys are included. Just print and laminate, and you have a fun activity ready for your students.
**Materials: 10 Markers for Each Player (different colors) and Two Dice
**Directions: Player A rolls two dice and finds the sum. Find the directions that are next to the sum. Use a marker to cover the matching shape on the Game Board. Player B takes a turn.
If the shape already has a marker on it, the player can BUMP the marker off of the board and replace it with his/her own marker. Once a player has put two markers on a space, the space is LOCKED and markers can no longer be BUMPED. The player who places all ten markers on the Game Board first is the winner!
**Bump games are great as centers and as activities for early finishers!