This is a set of FOUR 2D & 3D Shape Games! This set provides practice with learning the names of shapes, recognizing shapes in the real world, and using math language to describe the attributes of the shapes. This is a really diverse pack with built in differentiation!
Cover Up: This game focuses on recognizing shapes in the real world. Students draw cards with pictures of every day things and identify what shape they see. If they need that shape on their game board, they place the card on the corresponding spot. Answer key, student directions, and a student response sheet so you can collect formative data are included. This game reviews the following 9 shapes: square, triangle, hexagon, pentagon, rectangle, cube, cone, cylinder, and sphere, . There are 4 real life game cards for each shape, for a total of 36 game cards. For differentiation, this game has two versions. The more challenging version just has the name of the shapes on the game boards, while the other has the name AND a picture of the shape. Blank cards are included so you can add more real life pictures if you'd like!
Over the Rainbow: This game focuses on identifying shapes based on their attributes. It covers things like one set of parallel sides, 4 right angles, 5 vertices, one flat surface, etc. There is a game board and 18 clue cards. Clue cards are for the following shapes: circle, oval, triangle, square, rectangle, trapezoid, rhombus, pentagon, hexagon, cube, cone, cylinder, sphere, rectangular prism, triangular prism, square pyramid, and triangular pyramid. This game is easy to differentiate by just picking and choosing what cards to include (maybe you have some kids that are advanced in shapes and are ready for the prisms and pyramids). Also, there is a Helpful Hints page that you can choose to let kids use that has the name and picture of each shape (kind of like a word bank). There are also blank cards so that you can make clue cards for additional shapes. An answer key is included, as well as a student response sheet so you can collect data.
Spin-A-Shape: This partner game has FOUR versions to make differentiation a snap! There is a student direction page included. With each version, there is a spinner, game board, and a helpful hints page with name and picture of the shapes. Students spin the spinner which has WORDS on it, and students then have to find a picture of the word they spun on the game board.
Version 1 is quadrilaterals. Spinner includes square, rectangle, rhombus, and trapezoid.
Version 2 is 2D shapes: Spinner includes circle, oval, triangle, square, rectangle, rhombus, trapezoid, pentagon, and hexagon.
Version 3 is 3D shapes. Spinner includes sphere, cone, cylinder, and cube.
Version 4 is Vocabulary. Spinner includes quadrilateral, polygon, 2D, and 3D and students have to find a picture of shape that fits that vocabulary word. For example, if they spun quadrilateral, they could cover a square, rectangle, trapezoid, OR a rhombus. For polygon, they could cover and 2D shape besides the circle and the oval. This is the most challenging version!
Guess My Shape: This is a partner game played like Guess Who! Partners select a mystery shape from their game board that their partner will try and guess using yes or no attribute questions (does it have right angles, is it a quadrilateral, etc). Suggested questions are included to help! There are 3 versions of this game, and each version has an easy game board & a challenging game board. Easy has a picture and the name of the shapes, and the challenging has just a picture.
Version 1 is 2D shapes: Game board includes circle, oval, triangle, square, rectangle, rhombus, trapezoid, pentagon, and hexagon.
Version 2 is Basic 2D & 3D: Game board includes circle, oval, triangle, square, rectangle, rhombus, trapezoid, pentagon, hexagon, cone, cube, cylinder, and sphere.
Version 3 is Prisms, Pyramids, 2D & 3D: Game board includes circle, oval, triangle, square, rectangle, rhombus, trapezoid, pentagon, hexagon, cone, cube, cylinder, sphere, rectangular prism, triangular prism, square pyramid, and triangular pyramid.
This game set was put together with the 3rd grade CCSS in mind. I think this could also be used with high second graders as an extension opportunity/teacher-led center for above-level differentiation, as well as review for fourth/fifth graders that have gaps or just need a refresher.
If you have any questions about this game pack, please contact me before purchasing.
I also have a Place Value Game pack and a Coin Game pack available in my TPT store!
:) Ash Angiollo