2D and 3D Shapes Activities and Centers BUNDLE

Grade Levels
K - 2nd
Formats Included
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150 pages
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    Provide practice during your 2D and 3D shape units with these centers to practice identifying, describing and manipulating 2D Shapes and identifying, sorting, classifying, matching and building 3D shapes. These hands-on geometry centers include activities to build with shapes, sort shapes and problem solve with shapes.

    12 - 2D Shapes Math Centers and 18 worksheets

    11 3D Shapes Math Centers and 11 worksheets.

    *** now pages with spelling of trapezoid as TRAPEZIUM for Australian teachers***

    Please check out the preview for a snapshot of all pages included in the product.

    2D Geometry Centers include:

    ✅Can You Match It?

    Provide students with clue cards and shape cards to match.

    ✅Match Them Up!

    Provide students with shape cards and pictures of objects to match up.

    ✅Can You Build It?

    Pattern Blocks Provide students with a collection of pattern blocks.

    ✅Can You Build It? Shapes

    Provide students with a collection of shapes.

    ✅Can You Sort them?

    Provide students with a collection of shapes and a sorting mat to sort by attributes of the shape.

    ✅Can You Make It? Geoboards

    Provide students with the challenge cards and geoboards and elastics.

    ✅Can You Copy It?

    Provide students with geoboard picture cards and geoboards and elastics.

    ✅Can You Make It? Tangrams

    Provide students with a set of tangrams to create a picture challenge.

    ✅Can You Cover It?

    Provide students with a cover It picture and a collection of pattern blocks.

    ✅Can You Make It Symmetrical?

    Provide students with the symmetry mat and pattern blocks to complete the symmetrical design.

    ✅Spin a Picture!

    Provide students with either 2D shapes or pattern blocks and the spinner page.

    ✅Spin a Symmetrical Design!

    Provide students with pattern blocks and the spinner page.

    3D Geometry Centers include:

    ✅Real World 3D shapes

    Students match real world objects with 3D shapes.

    ✅Attribute Match

    Students match attribute cards with 3D shapes. .

    ✅Can You Sort Them?

    Students sort 3D shapes by attributes of their choice.

    ✅Make a Model

    Students build a model or skeleton of various 3D shapes. Playdoh, toothpicks and mini marshmallows are required.

    ✅What Am I?

    Students read a set of clues to determine the 3D shape.

    ✅Find My Faces

    Students match up a 3D shape with all of it's with it's 2D faces.

    ✅True or False?

    Students read statements about 3D shapes and determine if they are true or false and sort them on the appropriate mat.

    ✅3D Shape Puzzles

    Students create shape puzzles

    ✅Race to Build It

    1 and 2 Tower Challenges - 3D block manipulatives are required

    ✅Shapo BINGO

    6 game boards and a set of cards for calling cards.

    Are you looking for an additional resource to incorporate problem solving into this unit? Check out this resource:

    2D Geometry Problems

    Riddle Flip Book for Shapes


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    Total Pages
    150 pages
    Answer Key
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    to see state-specific standards (only available in the US).
    Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes.
    Compose two-dimensional shapes (rectangles, squares, trapezoids, triangles, half-circles, and quarter-circles) or three-dimensional shapes (cubes, right rectangular prisms, right circular cones, and right circular cylinders) to create a composite shape, and compose new shapes from the composite shape.
    Distinguish between defining attributes (e.g., triangles are closed and three-sided) versus non-defining attributes (e.g., color, orientation, overall size); build and draw shapes to possess defining attributes.
    Compose simple shapes to form larger shapes. For example, “Can you join these two triangles with full sides touching to make a rectangle?”
    Model shapes in the world by building shapes from components (e.g., sticks and clay balls) and drawing shapes.


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