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- This bundle combines all of my academic vocabulary products and vocabulary graphic organizers at a nice discount:15 weeks of Academic Vocabulary (parts 1 and 2) each week contains:a graphic organizer with 5 words, pictures for each word, and columns for the definitions and an example sentencehalf paPrice $36.80Original Price $46.00Save $9.20
Academic vocabulary is a priority for everyone, but especially ESL teachers. Get a year's worth of academic vocabulary practice with this bundle of two sets of 15 weeks each. Each week contains:
1. a graphic organizer with 5 words, pictures for each word, and columns for the definitions and an example sentence
2. half page wall displays for each word containing the word, part of speech, definition, picture, and example sentence
3. word wall cards for each word containing the word, picture, and an example sentence
4. vocabulary / spelling quiz: students write the words you say and then a definition for each word, another section asks them to use to the words to complete the provided sentences, finally students are asked to write their own sentences using the words; each quiz (week 2-15) includes one review word from the week before
5. answer keys for the definitions and weekly quizzes
I use these sets in my class by displaying the week's words using the half page posters posted on clipboards next to my word wall. I change the posters each week but the word wall is cumulative and I do not take down the cards after we finish. I leave the word wall cards up (along with our vocabulary from other subjects) and we use a word wall spinner to continually review them.
Each day we discus the new word, write the definition on our graphic organizers, and practice using it in a sentence. On Friday the students take their graphic organizers home for the weekend to study and on Monday we take the quiz over the previous week's words.
Four In A Row Games
The game is played like Connect Four. Each turn is as follows:
1. Choose a card and read the sentence.
2. State a definition for the underlined word.
3. If necessary, look up the word in the provided glossary to check the definition.
4. If the answer is correct, cover a square on the board. If the answer is incorrect, do nothing.
The winner is the first player to get four X’s in formation (straight line, diagonal line, four corners, a square).
Not included in this game are the covers for the game. You can provide these in many ways, but my two favorite are either laminate the boards and use dry erase markers, or use milk jug lids. Of course you can also use tokens, bingo chips, or a host of other items, but you’ll need about 20-25 for each student. Before playing, you will need to print one board, set of cards, and glossary for every two students. I highly recommend laminating the various pieces so they last longer.
A digital version of the game is available. See the digital game in action in the Context Clue Connect Four Demo video.
This bundle also includes a free bonus file! A digital (PowerPoint) glossary. The glossary includes a table of contents (letters A-Z) that is hyperlinked to slides that list all of the terms from the weekly lists. The terms are then hyperlinked to individual term slides. Students can then complete the master the term graphic organizer for that term. Slides also include buttons to return to the table of contents or the letter slide. It is easy to add terms to the glossary by clicking New Slide, 1_Title and Content. This will not add the hyperlinked buttons (those can be copied and pasted from another slide), but it will give students the opportunity to add new words to their glossaries, words specific to your units of study.
Guess the Word PowerPoint Games:
This game allows students to practice all 75 of the academic vocabulary terms with a unique PowerPoint game. The game must be in Present mode to work, leaving it in edit mode will reveal all of the answers. On each slide, students are shown a definition for one of the 75 academic vocabulary words. Students then click on letters in the Alphabet Bank to spell the term. Once a letter in the Alphabet Bank is clicked on, it disappears. If the letter is part of the academic vocabulary word, it appears on the correct line of the clue/answer section. The slides are designed so if a student accidentally clicks on the definition or other part of the side, it goes nowhere. The only way to play the game is to click on the letters in the Alphabet Bank. The only way to advance to the next word is to click the Next Word button.
The game can be played as a whole class by dividing students into teams and allowing them to take turns trying to guess the word by calling out letters (or clicking on the letters themselves if you have a smart board). Alternatively, students can play individually, in pairs, or small groups using an iPad, Chromebook, laptop, or other individual device.
Each word has a different maximum point value. To score a word, after the term has been fully spelled out, count the number of letters in the word and the number of letters remaining in the Alphabet Bank. The total is the points to be awarded the student/team for that word. You will need to keep score in a different location (on a whiteboard or separate sheet of paper).
Here are the directions I give students when they play individually or in small groups:
1. Read the definition.
2. Click on the letters to spell the term that matches the clue.
3. If you are correct, the letter will appear on the appropriate line(s).
4. If you are incorrect, the letter will disappear.
5. To figure your score for each word, add up the total number of letters in the word plus the number of letters remaining in the Alphabet Bank.
6. To proceed to the next word, click Next Word.
7. The person with the highest score at the end of the game is the winner.
Read more about how I use this resource and teach academic vocabulary in these blog posts:
For more vocabulary practice: