'ADDITION GAME' - Facts to 20 - Hit the Number - Heaps of Fun!!!

'ADDITION GAME' - Facts to 20 - Hit the Number - Heaps of Fun!!!
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568 KB|3 pages
Product Description
'Addition Game' - Hit the Number is an Addition Game of Strategic Thinking and Facts to 20? This printable game download also has a link to an electronic version use to demonstrate the game on your IWB.


- To practise strategic thinking and Addition skills to twenty using a game.

What you need:

3 students
1 game board
10 game counters
pencils and paper

Game Roles:

2 Players – to play the game :)
1 Recorder - Records the formal algorithm made when the players place their counters on the game board. They also keep track of the total to ensure not avoidable errors are made by the players.

How to Play:

1. Decide who begins the game as the players and who shall be the recorder.
2. Select a number between 11 and 20 as the target number.
3. Player 1 places a counter on a number on the board and states it,
4. Player 2 places a counter on the board, adds the numbers covered and says the total aloud.
NB Players can only place one counter on each egg.
5. Play continues in this fashion until one of the players reaches the target number.

Discussion with Students:

When is the best time to swap recorders?

To Consider:

‘We need to spend most of our time working on Maths skills. If we swap roles after every game will we be 'wasting' a lot of time? Is there a more efficient way? Could we swap after every five games? Is this more or less efficient? How could we prove it? Do we lose an element of ‘fun’ by swapping every five turns? What do you think is the best way to play this game?

Variations / Taking it Further:

- Subtraction - start at the target number and subtract the covered numbers until one player reaches zero.
- Choose a multiple of 10, write it down and place it beside the board e.g 30. This number then becomes the starting number. Students then choose a number between 31 and 50 to be the target.
- Players aim to force their opponent to place a counter on the target number.

Possible Implementation Strategies:

- I find giving the groups the rules to a game and the materials they need is a very powerful reading comprehension activity. So give the students the materials etc

- Give one group of students the materials and rules ask them to learn how to play the game and their role will be to teach the game to the class.

- Students may use the online version of the game to aid teaching the game to the class.

Before the Game:

- Lots of discussion around number patterns and addition strategies.
- Opportunity to 'grow' in Math understanding and skills.
- Looking to develop efficient and accurate strategies. What strategies are you using which are accurate just a little slow?
- Help each other out by discussing strategies during the game. ‘How did you do that so fast?' ‘Explain to me how you did…’ I do it this way. How about you try it and see if it works for you.’
- Students set an achievable goal e.g. 'Today I will work on remembering 8+8=16'

After the Game:

- Explain your strategy for doing well at this game to a friend. Students could do this orally or in written format eg email, cheat sheet etc.
- After playing this game, what aspects of your math do you think you need to strengthen?
- What 'weaknesses' did you uncover in your Math thinking as a result of playing this game?
- Write down three ways you can 'fix' the weaknesses you discovered.
- Which of your friends in another class would benefit from the opportunity to play this game?
- Approach the teacher of that class and offer to teach the game.
- What helpful advice could you offer a person about to play this game?
- What do you like about playing this game?
- What do you dislike about playing this game?
- Examine the data from the Recorder. What patterns can be found to help players win this game in the future?


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Total Pages
3 pages
Answer Key
Teaching Duration
Lifelong tool
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