This Interactive Self-Correcting PowerPoint game will help students add doubles and doubles plus one equations. This is important for developing mental math skills. Students love the sound effects!
Open the zipped file, the file named Directions has a printable recording sheet and answer key. The interactive game is the file named Adding Doubles and Doubles Plus One.
Students will click on a random symbol on the home page and be taken to a Doubles or Doubles Plus One equation. Students will solve the equation, record their answer, and check their work by clicking their answer choice on the slide. If the student clicks on a correct answer, a slide with “Way to Go!” will pop up and the student will hear applause. If the student clicks on an incorrect answer a slide with “Try Again! You’ll Get It Next Time” will pop up and the student will hear a breaking glass sound effect.
Students can tally correct answers on the points slide that you project on a whiteboard if you wish, or you can copy the black and white points slide. The point sheet is designed to be used with teams of four, or four teams when using the game with the whole class. Tallying points and Recording Answers is optional of course.
This game can be used for:
Individual students using computers or tablets
Guided math / small groups
RTI (response to intervention)
Older class buddies
Projecting onto a whiteboard for larger groups
Computer Lab and 1 : 1 computer time
How will using Interactive PowerPoint Activities benefit you and your students?
They are paperless and no prep! Just download and teach. They work on any computer or device that operates PowerPoint. They are engaging so students spend more time on task. They improve students' dexterity and computer skills.
Please click the green star under the store name Learning Harbor Resources for Teachers. We are adding more Interactive PowerPoint activities and Activities for use with Google Classroom™
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.