Students create their own methods for solving arithmetic problems. They use concrete materials to build and prove their answer. Then they are asked to solve it a different way and to verify that answer. Circle Math, unique to the Patterns in Arithmetic series, is used to guide students to many discoveries and to create algorithms. Learners create, routinely look for, and discover patterns in numbers and shapes. They invent problems for themselves and others, estimate, predict, and look for answers that make sense; they develop heuristics (practices that help them solve problems, e.g., draw a picture).
Subjects covered: Speed Test Drill,Circle Math Addition - Review of Addition with Two Digits (nonstandard breaking up), Review of Regrouping with Two Digits, Regrouping into Three Digits and Four Digits, Practice withThree Digit and Four Digit problems, Gus the Bus Driver - Word Problems, Families of Facts, Missing Numbers, Patterns in Sums: Column Addition, Circle Math: Equality - discovering the Commutative Property, Practice problems
A constructivist approach in which students learn through hands-on exploration, discovery, inventions, and the creation of models.
The Parent/Teacher Guide has instructions on how to teach the lessons, sample dialogues, games, and the Answer Key. The Student Workbook has worksheets and practice pages. We highly recommended that you order both for a complete package.
Patterns in Arithmetic
by Suki Glenn
is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Based on a work at www.patternpress.com