This game is a fun way for students to practice different addition fact strategies. (Plus One, Doubles, Doubles Plus One, and more!) There are 25 unique First To Four! game boards that have sums between 0-20 in the boxes. A fact card is drawn (example: 5 + 5 =) then students find the sum, 10. Then students look for 10 on their game boards. If they, have it, they may cover it with a marking chip. The goal is to cover four sums in a row!
There are several different ways to play this game:
As A Class
To play this game as a class, distribute one First To Four! game card to each student and several marking chips. Choose the type of fact cards that you would like to use with your students (Plus one cards, Doubles/Doubles Plus One Cards, Mixed Strategy Cards, or a combination of these.) Mix the cards and choose one from the stack. You may choose to let students solve for the sum on their own and silently place a chip on the sum that they believe goes with the math fact on the card, or you may give think time and then come to a class consensus of the sum before moving on to the next card. The first student to get four marking chips in a row (in any direction) is that round’s winner! This method of play also works well for a small groups of students.
Note: If you mix different types of cards together, there may be duplicates, but a little extra fact practice never hurts!
To play this game as partners, each individual may have a game card and some marking chips. Using a stack of fact cards, the partners can alternate being the “solver” and the “checker.” The partner who flips over the card is the “solver,” who finds the sum. The “checker” makes sure that the “solver’s” sum is correct. When both partners agree on the sum, they may both check their game cards and place a chip on the sum if he/she has the sum on the game card. For the next turn the students switch roles and so on until someone gets four sums in a row covered on the game board.
First To Four! is a great activity for fast finishers. A student may play individually by obtaining a game card, marking chips, and a stack of cards. The student may find the sums to the facts on the cards and cover spaces on his or her card accordingly. The student may start over when he or she covers four sums in a row, or, the student could try to see if they can cover the entire card for a “blackout” effect.
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