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# Algebra 2 Mix-Match Game

Subjects
Resource Types
Common Core Standards
Product Rating
4.0
File Type
PDF (Acrobat) Document File
1.78 MB   |   16 pages

### PRODUCT DESCRIPTION

Algebra 2 game. In this domain, range, increasing and decreasing activity, students choose cards from 2 piles to learn if they will graph or write the equation of a function and also what the characteristics of the function should be.

In pile 1 (large functions cards):
On each card in this pile is written the name of a function (absolute value, radical or quadratic) and whether the students should graph the function or write its equation.

In pile 2 (small characteristics cards):
On each card is written characteristics of the graph to draw or the equation to write. Characteristics include: range interval, increasing interval or decreasing interval.

Each group of students should be given a set of both types of cards. Each individual student should be given a graph (in a plastic sheet protector with a dry erase marker, if you have these available) and an equation recording sheet. Graphs and recording sheets are included in the download.

Each time a student in the group draws 2 cards (1 from each pile), all students should complete the problem. This way they can check each other.

Once you feel students have gotten enough practice, there is a summary exercise. An answer key for the mix-match is NOT included because students should be instructed to check each other. An answer key for the summary exercise IS included so that you can award credit if you choose.

Related products:
Algebra 2 WORD WALL
Functions: Matching graphs with word problems
Inverse Functions Puzzle
Algebra 2 BUNDLE
Total Pages
16
N/A
Teaching Duration
N/A

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