Students pull a card. If the student can read the word on the card, he/she can keep the card. If not, the card must be put back. The goal is to be the student with the most cards at the end of the game. However, if the card the student picks up has the angry leprechaun on it, he/she must put all of his/her cards back! This version is ready for editing. You can change the words to match words your class is working on.