Applying Visual Thinking Strategies (VTS) to The Hobbit Graphic Novel

Applying Visual Thinking Strategies (VTS) to The Hobbit Gr
Applying Visual Thinking Strategies (VTS) to The Hobbit Gr
Applying Visual Thinking Strategies (VTS) to The Hobbit Gr
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PRODUCT DESCRIPTION

Graphic novels can completely revolutionize the way your students interact with a great piece of literature. This lesson plan for JRR Tolkien's The Hobbit employs the power of Visual Thinking Strategies (VTS) to help students gain confidence interpreting graphic novels and images, as well as the text of Tolkien's classic novel.

In this lesson, students will analyze images from a graphic novel employing Visual Thinking Strategies (VTS); justify inferences by citing visual evidence; cite textual and visual evidence to compare and contrast in paragraph form the representation of literary scenes in words versus in pictures; and evaluate why and how the medium of a story impacts the information conveyed.

The page numbers in this lesson plan refer to the graphic novel version of The Hobbit illustrated by David Wenzel and adapted by Charles Dixon, but the lesson can easily be adapted to whatever graphic novel version or edition you would like to use.

This resource is aligned with the Common Core State Standards for Reading and Writing and includes accommodations for Exceptional Education, English Language Learners, and Gifted students.
Total Pages
3
Answer Key
N/A
Teaching Duration
N/A

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Applying Visual Thinking Strategies (VTS) to The Hobbit Gr
Applying Visual Thinking Strategies (VTS) to The Hobbit Gr
Applying Visual Thinking Strategies (VTS) to The Hobbit Gr