Art Experimentation Cards

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0.05 MB   |   13 pages

PRODUCT DESCRIPTION

48 cards for students to pull from to help them when they're feeling stuck.

When to use

When a student is feeling stuck, have them pull a card from the pile to help them get started.

As a way to get students to experiment more, have them pull a card before the start a project, this becomes part of the problem that they have to solve.

If a students is always making fan art, and you're trying to get them to find their own voice, have them add these as guidelines into their fan art drawing.

Have students pull 3-5 cards, and use that as their guide to then create what they wish.
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13
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Art Experimentation Cards
Art Experimentation Cards
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