Note: These materials were prepared by an individual and have neither been developed, reviewed, nor endorsed by Houghton Mifflin Harcourt Publishing Company, publisher of the original AVANCEMOS work on which this material is based.
Board games can be used for 2-6 players. Students work their way through the board, hoping for move ahead or roll again squares, and hoping to avoid the move back spaces. Each player is assigned either an A or B question bank so the students hold each other accountable for correct answers as they play! I also included basic rule and vocabulary instructions for each group so students should be able to converse in the target language throughout the game! As a bonus, students can take the question and answer sheets home as a quick review or self-assessment! For Avancemos-aligned games, I alternate two styles of board games - one is like chutes and ladders and the other is a traditional square board game. The Avancemos-aligned games review vocabulary only so you can use these games before you introduce the grammar for that unit.
This bundle includes games that were created to align with:
Avancemos 2 Lección Preliminar
Avancemos 2 Unit 1 Lesson 1
Avancemos 2 Unit 1 Lesson 2
Avancemos 2 Unit 2 Lesson 1
Avancemos 2 Unit 2 Lesson 2
Avancemos 2 Unit 3 Lesson 1
Avancemos 2 Unit 3 Lesson 2
Avancemos 2 Unit 4 Lesson 1
Avancemos 2 Unit 4 Lesson 2
Avancemos 2 Unit 5 Lesson 1
Avancemos 2 Unit 5 Lesson 2
Avancemos 2 Unit 6 Lesson 1
Avancemos 2 Unit 6 Lesson 2
Avancemos 2 Unit 7 Lesson 1
Avancemos 2 Unit 7 Lesson 2
Avancemos 2 Unit 8 Lesson 1
Avancemos 2 Unit 8 Lesson 2
Each one is available individually, but if you are teaching from this textbook and you know you love this type of activity, you can save more by buying the bundle. Bonus - when you buy the bundles, you get the editable versions so you can change the difficulty as you wish.
These partner games focus primarily on the ACTFL language comparison, interpersonal communication, and interpretive communication standards.
Going paperless? You can print/laminate a set of game boards and then upload the question banks electronically for students to access on their devices.
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