This board game will help your students refresh their pragmatic skills just in time for those first days of school.
Laminate and cut cards. Students roll dice and move around the game board. If they land on a situation square they must state if the behavior demonstrated in the situation is 'expected' or 'unexpected'. If they land on a School Supply square or pass start, they can collect a school supply card. The student who collects the most cards wins!
- Game board with 13 behavior skill squares
- 16 school supply cards
*Expected vs Unexcpected is Language coined by Maria Garcia Winner and her Social Thinking Model.
For more activities and information visit www.thespeechbubbleslp.com :)