Barnyard English PowerPoint Game Template FREE READ ONLY SHOW-An Original by ESL Fun Games
Template Description and Instructions:
The game was designed on Microsoft Office 2016 PowerPoint and depending on your software, may or may not work on a MAC. It should however, work on all PC compatible software even if you have a different version of Office. If you have trouble opening this template on a different version, let us know. We will try to send you a version compatible copy.
Save the original template in a save place. Never alter it in any way. Make a second copy of the template with a different title before you open it and make any changes.
The Barnyard template has a total of forty-six slides. Slide one is the introductory slide. Replace the word “Topic” at the top with the title of your game.
The game instructions are on slide two.
Slide three is the “Game Board” slide. Do not edit or move anything on this slide. If you do the game will not function properly. There is a link back to the instructions and to the “Barn Dance” winners celebration on the game board. Do not make any alterations to these either.
Slides four through thirty-nine are the thirty-six multiple-choice question slides. They are divided into twelve animals with three questions each. Paste or type in your question over the “/” symbol. There are three answer options, “a”, “b”, and “c”. Two of them are the incorrect answers. The correct answer must be pasted or typed next to the letter with an additional “c” for correct. Make sure to delete the additional letter “c” after putting in your answer. Each of the answer options is linked to either the “continue playing” slide (the correct answer) or the “wait for another clue” slide (the incorrect answer) so the answer order is very important!
Slides 40 & 42 appear to be blank. They are links to the following slides. They are there for formatting reasons and must not be moved, removed or edited in any way.
Slide 41 is the “Click to Spin for Treats” or correct answer slide, slide 43 is the “It’s not Feeding Time” or incorrect answer slide, slide 44 is the “Take your Treats” or correct answer reward slide, and slide 45 is the “Barn Dance” or winner celebration slide. Do nothing with any of these slides.
In a nutshell, all you have to do is paste in your title on the first slide then paste in your questions and answers on the appropriate slides. Leave the other slides alone and all should function perfectly well.
Most importantly, remember to have fun!
If you’re having trouble getting this PowerPoint to work, be sure to “Enable Macros” when opening the file. If you don’t see a box when you open PowerPoint, your security settings may be set too high. In this case, go to the “Tools” menu and select “Options.” Click on [Macro Security…] and then select “Medium.” Press OK until you return to the show. Now save this file and then re-open it. You should now receive the dialog shown above. Click “Enable Macros”
This template is authorized for personal or classroom use only. It may not be sold or used to sell resources anywhere including internet sites like the one you purchased the template from.
Please send all compliments, critiques or special requests to: firstname.lastname@example.org
This game features a game board with thirty-six barnyard animals that players click on to go to a multiple-choice question. The board has eight scoreboards to keep track of animal treats won. This means that the game can be played with up to eight individual players or eight teams. The game includes an introductory slide with the topic, a “Click to Spin for Treats” or correct answer slide, a “It’s not Feeding Time” or incorrect answer slide, a “Take your Treats” or correct answer reward slide, and a “Barn Dance” slide for a total of forty-four slides. All of the slides have sounds triggered by a button or transition to the slide. Every game slide also has buttons to go back to the game board or the instructions.
How to Play:
If you play with teams, choose them randomly by whatever method you wish. Each team must select a team captain that will choose the animals to click on, answer questions, spin the reward spinner, and get the rewards. With each turn the captain can be rotated to keep all players involved. You can also play with up to eight singles. Just do whatever suits your class’s needs best. Players must also choose a player/team number on the scoreboard to represent them.
The board has thirty-six animals placed around the barnyard. When players click on an animal they will be directed to its corresponding animal slide or one of the thirty-six multiple-choice questions.
If the correct answer is given, players are automatically directed to the “Click to Spin for Treats” slide. If the wrong answer is given, they are directed to the “It’s not Feeding Time” slide. This takes out any guesswork as to whether the answer is correct or incorrect. Players will take turns picking animals and answering questions.
When players are on the “Click to Spin for Treats” slide, they must click on the spinner to activate it and re-click on it to make it stop. Players must now remember the number the spinner stopped on, then click on the “To Treat Board” button on the top left-hand side of the screen. This will take them to the “Take your Treats” slide. Players will click on the number of the square that corresponds to the number the spinner landed on. This action will reveal their animal’s treat reward which will be one, two, or three treats. Players must then click on the treats to recover them. This way all of the treats remain in play for the rest of the game. Now the player/team must click on the “Back to Board” button and manually add the number of treats won in their scoreboard box.
With incorrect answers, play simply passes to the next player or team.
A winner is either determined by who has the most treats when all of the animals have been chosen and moved to the barn and the questions answered or when your preset time limit for the game is up.
Once a winner is determined the player/team gets to click on the “Barn Dance” button on the game board to celebrate!
Note: If players happen to click outside of the “clickable” area of one of the trigger objects it will take them to another screen. Don’t panic! PowerPoint has a watermark-like menu on the bottom left-hand corner of the screen. Just click on the final circle on the right with the three dots. Then click on “last viewed”. This will return you to the place in the game where you left off.