These two games will kinesthetically engage general education high school students as they review literary terms for standardized tests.
The first game uses symbolic pictures to match the names of literary terms, great for visual-spatial learners. The second "Go Fish" type game also uses images to help students associate terms with definitions, but it also requires students to collect four different examples of each term to make a set.
Teachers will print the documents, cut apart and laminate.
Both could be used in literacy centers or literature circles for a break from worksheet drudgery.