Batdown - using systems to take turns

Batdown - using systems to take turns
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Product Description
This task uses a simple small sided striking game to introduce the benefits of using a system to rotate turns and roles within a game.

Round 1 starts as a competitive game where each player is looking after themselves.

By Round 3 players understand how using a system can create a game that is cooperative and challenging.

Players can compare the way their behaviour and attitudes are effected by game systems and environments.
Total Pages
1 page
Answer Key
N/A
Teaching Duration
2 Weeks
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Tim Morgan

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