Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT

Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT
Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT
Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT
Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT
Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT
Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT
Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT
Bee-Bot 8 basic 2D shapes matching coding Kindergarten (ESL) MAKE YOUR OWN MAT
Common Core Standards
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3 MB|21 pages
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Product Description
Bee Bots are designed for an introduction to coding for elementary students.
They are fun robots that move forward, backwards, approximately 6 inches or 15 cm as well as make 90 degree turns.
They can be programmed up to 40 moves at one time.
They are great to use in all subjects like language arts, math, science, social studies along with problem-solving skills and critical thinking.
Helpful hint: be sure to use the CLEAR button when coding a new series of moves. If not, it will repeat the previous code along with the new one.


The cards are 14.5 cm each. Bee Bots move 15 cm or approximately 6 inches.
Laminate the picture cards. Cut to out each one. Tape together or use Contact Paper to make the Bee Bot mat.

You can use them all at one time or make several mats.
Laminate the small cards. Mix up and put in a pile face down. Pick a card and code the Bee Bot to the shape. This game can be played individually or in a group.

Included is a blank card if you want to make copies to make the mat bigger.
Also, a start/stop mat. I made my mat 3 x 3 and used this as where we started and stopped. This gives the students more opportunities to code by adding this extra step.

CCSS.MATH.CONTENT.K.G.A.1
Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.
CCSS.MATH.CONTENT.K.G.A.2
Correctly name shapes regardless of their orientations or overall size.
CCSS.MATH.CONTENT.K.G.A.3
Identify shapes as two-dimensional (lying in a plane, "flat") or three-dimensional ("solid").
Analyze, compare, create, and compose shapes.
CCSS.MATH.CONTENT.K.G.B.4
Analyze and compare two- and three-dimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, parts (e.g., number of sides and vertices/"corners") and other attributes (e.g., having sides of equal length).
Total Pages
21 pages
Answer Key
N/A
Teaching Duration
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