Landmark Heist can be played with students even before they know the full set of landmark notes. The aim of the game is to pick out and identify landmark notes from all the other notes in the pack, in order to steal all the cards from your opponent.
HOW TO PLAY
- Divide the deck between the two players.
- Players take turns to flip a card from their deck into a central pile between them.
- If either player spots a landmark note they should say its name and place their hand on top of the central pile.
- If they are correct, they should add the cards in the central pile to their own deck.
- If both players say the name together, the player with their hand on the deck first wins the pile.
- The winner is the one with all the cards, or the most cards when the time is up.
- Print out the game cards (pages 3-8).
- Print the optional decorative backing (page 9) if desired, cut apart and laminate if desired.
Landmark Heist provides beginner students with plenty of practice scanning for and identifying landmark notes from a sea of possible alternatives. Students do not need to know all the landmark notes to play this game – even just one or two will work well.
Theory Concepts Covered: Landmark notes
Student Level: Beginner
Activity type: Card game
Number of players: 2 players
Seasonal: Not season specific