This pack is great for classroom management. It is a positive reward system where students each have a positive punch card. Each time a student makes a good choice they get a positive punch. There are three different positive punch cards. There is a ten punch, fifteen punch, and twenty punch card. This way you can differentiate how many positive punches it takes to get a reward based on your class or particular students. When students fill their punch card they get to choose a reward out of the behavior catalog. I printed the pages and put them into a binder with plastic protectors. This way it is easy for students to look through. My students love working towards the rewards in the catalog! This pack includes three different titles pages to your behavior catalog, title pages for each choice, positive punch cards, student cards to give students when they make a choice, and an editable letter to parents explaining the behavior plan. There are twenty rewards to choose from!
The choices in the behavior catalog are:
*Extra Computer Time
*Class Read Aloud
*Guest Reader to a class
*Pick a Job
*Lunch in the classroom
*Pick a Spot for Read to Self
*Positive Punches- Helps teacher punch cards.
*Teacher’s Extra Eyes- Helps teacher see positive behavior.
*Show and Tell
*Prize Box- Pick from the prize box.
*Free time- Ten minutes of free time.
*Fluffy Buddy- Bring in a stuffed animal
*No Morning Work