Behavior Contingency Maps, behavior management tool, autism.

Behavior Contingency Maps, behavior management tool, autism.
Behavior Contingency Maps, behavior management tool, autism.
Behavior Contingency Maps, behavior management tool, autism.
Behavior Contingency Maps, behavior management tool, autism.
Behavior Contingency Maps, behavior management tool, autism.
Behavior Contingency Maps, behavior management tool, autism.
Behavior Contingency Maps, behavior management tool, autism.
Behavior Contingency Maps, behavior management tool, autism.
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21 MB|78 pages
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Product Description

Sometimes students struggle with understanding the appropriate way to handle difficult situations (or sometimes even common occurring situations that happen on a daily basis) as well as how their behavior can ultimately affect the consequences they experience. Behavior contingency maps are an excellent tool to help simply explain (and visually show) the positive actions students should engage in when they encounter difficult situations (or situations that may evoke un-desirable behaviors) along with the positive consequences they will experience when they engage in these actions. Additionally, the problem behaviors are also displayed (along with the negative consequences) so that students are able to see the direct correlation between their actions and the resulting consequences.

In this packet are 22 set examples of situations/triggers, 2 positive and 2 negative behaviors that may commonly occur given this situation/trigger and a positive and negative consequence. These can be printed and shown to the student, or alternatively, it can be printed, cut, laminated and velcroed onto a title board (also laminated) to make the contingency map interactive. Now of course, each student is different and their exact behaviors and consequences for each situation/trigger may be different than the ones in the examples- not to worry- to account for this I have provided multiple additional examples of each category (actions and consequences) as well as additional situations/triggers so that each map can be truly customized to each child (blank tiles have also been provided).

Full packet contents:Section 1

Behavior contingency maps for:

Playing a game

Losing a game

Winning a game

Asking a friend to play

When friends don’t want to play

My teacher gives me work

I am given a direction

Things do not go my way

Walking in line

I want to answer in class

Sitting on the rug

I need help

My work is difficult

I am working in a group

It’s the end of recess

It’s the end of computer time

Someone has something I want

My teacher is talking

Someone takes something of mine

I get mad

It’s the end of centers

It is lunch time

(Provided are both a full contingency map, and then an additional blank title board/map page so the behaviors/consequences can be customized for each situation/trigger).

Section 2 (customization section)

Visuals used in previous contingency maps along additional visuals (to aid with customization)

- Blank map page (spots for 2 negative and 2 positive behaviors)

- Blank map page (spots for 1 negative and 1 positive behaviors)

- Situation/trigger visuals (36 visuals)

- Positive behaviors/actions visuals (69 visuals)

- Positive consequence visuals (36 visuals)

- Negative behaviors/actions visuals (46 visuals)

- Negative consequence visuals (46 visuals)

- Blank tiles for positive, negative and situations/triggers

Total Pages
78 pages
Answer Key
N/A
Teaching Duration
N/A
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$3.00
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