TABOO is a fun, engaging game that encourages students to describe terms to their classmates without using key words, deemed the "taboo" words. This challenges them to go past the textbook definition and describe the mechanisms or in-depth knowledge of their vocabulary terms.
This TABOO game includes 68 cards including vocabulary that is standard for a high school biology classroom. These words were drawn from the vocabulary used on the Florida End of Course (EOC) exam but will work for any classroom in middle or high school. A sheet of blank cards is also included, so your students can continue the fun by creating their own cards.
A teacher instruction sheet gives suggestions for games that can be played using these cards. This is one of the most successful reviews I do with my students every year- they reinforce their vocabulary knowledge, brush up on words that they've forgotten, and beg to keep playing again and again.
The following terms are included in the game: abiotic, activation energy, adenosine triphosphate, aerobic, anaerobic, anatomy, aquatic, asexual reproduction, atmosphere, biotechnology, biotic,
cardiovascular system, catalyst, cell, chromosome, codominant, conduction, consumer, current, decomposer, DNA, dominance, embryology, energy, environment, enzyme, evolution, experiment, fertilization, fossil, freeze, gamete, genetic, haploid, heredity, hominid, hypothesis, immune system, inference, investigation, law, light, matter, meiosis, membrane, microscope, mitosis, model, mutation, natural selection, nonrenewable resource, observation, offspring, organ, organism, photosynthesis, physiology, polygenic, producer, recessive, replication, reproductive system, scientist, space, theory, tissue, vaccine, and variable, plus a page of blank cards to add any additional words that are important to your curriculum