Students will work in groups to find inspiration from nature to solve human problems. They will create a one-of-a-kind invention based on those inspirations! This would make a great addition to any plant, animal, adaptations, or engineering design unit.
Teacher tips based on my experience
Detailed sample 10 day timeline
Documents to work through 3 step process (identify problem, gather inspiration, invent)
Structures for group jobs (responsibility outlines and checklists)
Optional extras (job badges, applications, outdoor expolore activity)
*Note*: Access to technology for research is highly recommended.