About This Book
It was a basketball game like no other up to this point.
This is a powerful and fascinating story about one man’s contributions toward ending racism and promoting greater understanding. It would seem nearly unimaginable to young people today that there was such extreme racism. But it is through books such as this one they will learn this history.
Game Changer; John McLendon and the Secret Game
written by John Coy
illustrated by Randy DuBurke
Age Range: 7-10 years
Grade Level: 2 -5
Lexile Measure: 1170l NC
Publisher: CarolRhoda, 2015
Summary: In 1944, the Duke University basketball team played a game with the North Carolina College of Negroes in secret.
African American basketball coaches, Basketball coaches, Discrimination in sports, Duke University Basketball History, McLendon John B,
North Carolina College for Negroes, Duke University--Basketball--History, Literacy Centers, Book Unit, Picture Book Unit, Novel Study, Picture Book Studies, Literature Study, Literature Unit and Activities, Reading Circles, Book Activities, Picture Book Activities
The Hornbook (00/11/15)
School Library Journal (08/01/15)
The Bulletin of the Center for Children's Books (00/12/15)
Junior Literary Guild Selection
About This Product
These activities can be used for individual, small group, for whole class. They could also be used as homework, with guided groups, or with book groups. Small groups could be working on different activities at the same time. The book can be read aloud and selected activities done in class. They could be useful laminated and in a literacy center. It is always a better learning experience if books are discussed in pairs or in groups, in my opinion. Pairs or groups of students can also complete more complex activities. This product contains activities of various levels.
Students can travel around the classroom to 3 or 4 stations answering questions about the book. The questions can be glued to butcher paper. Each station should have enough squares for all of the class to record their answer. The questions or activities can be posted on the paper or on the wall. Students must support their answers with proof from the book.
Common Core Standards addressed:
2.1, 2.2, 2.3, 2.4, 2.5, 2.6,, 2.10
3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.10
4.1, 4.2, 4.3, 4.4, 4.5, 4.6, 4.10
This product contains the following activities:
Computer vocabulary practice with Quizlet
Crown pattern for vocabulary practice
Vocabulary and definition cards – there are five words on each page. There is the word and the definition next to it. These could be laminated and cut apart to study or play a matching game. Or you could cut through half of the page horizontally under either the word or the definition and fold down the center on the line. This would make a foldable pamphlet and you could have kids draw a picture, write a sentence, synonym, antonym, or other vocabulary activity.
Linking Vocabulary Words
Word sorts by number of syllables, parts of speech, alphabetical order, and number of letters-all with answer keys
Word shapes with answer key
Choose correct spelling of a word from four choices with correct spelling with answer key
Scrambled words with answer key
Wordsearch with answer key
7 Vocabulary Words with answer key
Sequencing seven events with sequencing page and answer key
Title page activity with answer key
Marking the text with answer key
Author and Illustrator with answer key (this activity can be done if the book still has its dust jacket)
Questions about the book--two pages with answer key
Finding evidence from the text--John McLendon was a good coach!
Write your own four questions
A Picture Scavenger Hunt
Scrambled sentences with answer key and worksheet for rewriting
Cloze exercise with answer key
Proofreading for Capital Letters with answer key
Proofreading for Punctuation with answer key
Back matter in a book with answer key
About John McLendon-four questions
You write the questions (who, what, where, when, why, how)
A-B-C Book Order
Three most important events
Write a postcard from the Secret Game