A creative twist on a bingo game that you can use to engage student in therapy. There are 30 words with /s/ blends targeted in this game.
Lucky 13: Give each player a gumball machine. Place all the gumballs in the center of the group facedown. Players take turns picking a gumball and completing the target task (e.g. produce word, use word in sentence). If the player has the picture in his/her gumball machine, he/she may places the gumball on top. If not, the player puts the gumball back in the center. The first player to cover all 13 gumball spaces wins!
An additional game template is included so you can create your own games! :)