This is a great partner game to reinforce doubles to 12.
Roll 1 dice. Double the number rolled. Place a cube on the correct number. If your partner’s cube is on that number, BUMP it off. If your cube is on that number, connect the cubes together and it freezes that space. That space cannot be bumped. If you roll a number that is not available on the game board, your turn is over and your partner takes his/her turn. The winner is the player that uses all of his/her cubes first. Created by Holly Byram