"A Frog's Life" and "A Butterfly's Life"
"A Chicken's Life" and "A Plant's Life"
Work on communication needs while incorporating curriculum-based learning with these games.
Each game includes a detailed life cycle description, a game board and playing cards (print as many as needed).
Players take turns choosing cards from the draw pile and adding them to their game board.
The first player to complete the life cycle is the winner.
Address targeted vocabulary, sequencing, describing, retelling, turn-taking and much more!