CLASSROOM CASH KINDNESS ACTIVITY Behavior Incentives - Economy & Banking

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Ripple Kindness Project SEL
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Not Grade Specific
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Pages
44 pages
$6.50
$6.50
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Ripple Kindness Project SEL
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  1. Infuse kindness and respect to nurture friendships with engaging SEL activities, worksheets, and lessons that improve happiness and wellbeing for good behavior and to reduce bullying.Social-emotional learning is a must to help students manage their emotions and build positive character traits they'l
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Description

A classroom management system to encourage positive behavior AND enhance math skills. Use Kindness Cash as an incentive and teach about banking! Students earn cash by participating in acts of kindness. They deposit money into a bank account to save for vouchers they buy on shopping days. Kids foster positive character traits by learning to be generous as they spend their play money on classroom reward coupons to give away as gifts to their classmates.

This fun activity combines altruistic giving with earning for students to learn about economics and enhance their math skills while nurturing character and positive values.

Students learn about earning, saving, spending, and giving. The "Cash Earners" poster gives students kind and helpful ideas for acts of kindness that earn them cash. When they have saved enough, they can spend their money in the Kindness Store but the kicker is that they are not buying rewards for themselves - they’re buying to give coupons to their classmates!!

The activity embeds positive values and a desire to help others while learning about earning money, saving (depositing), addition and subtraction, keeping a balance sheet, and spending (withdrawing). That’s the academic side of it.

The cooler part is that they also learn to GIVE! They learn what it means to be selfless. They learn that being kind is something you do with no expectation of a reward and that it feels good to give but also that being a good person sometimes rewards you in unexpected ways.


As kids earn and give, they have an incentive to be a kind, respectful and caring friend to be considered as a recipient of a reward that another classmate purchases from kindness store.

When students purchase their reward coupons (which are editable in Google Slides), they will contemplate who they would like to give them to and why that person deserves a gift. They fill out a “You Deserve an Act of Kindness” slip to accompany coupons they give to one of their classmates, noting what they did to deserve a treat.

Click here to follow my store and learn when I post new resources and freebies.

This pack includes

  • Instructions on how to use
  • Information about kindness
  • Smaller notes for younger children - $1, $2, $5, $10
  • Larger notes for older children - $1, $2, $5, $10, $20, $50
  • All kindness cash notes come in full color, printer-friendly and black outlines for printing onto colored paper or coloring in
  • "You Deserve an Act of Kindness" slips
  • "Kindness Store Now Open" poster
  • Bank account sheet
  • Store Menu for younger students (editable in Google Slides)
  • Store Menu for older students with larger $ values (editable in Google Slides)
  • "Cash Earners" poster with ideas for earning kindness dollars (editable in Google Slides)
  • 30 rewards coupons (editable in Google Slides)

How to Use

  • Use at the start of the year as an incentive system to manage your classroom by reinforcing positive and inclusive behavior.
  • Kindness cash is a great way to get students motivated to complete classroom jobs and to follow the rules you’ve set.
  • You can use this system to reward students who put in extra effort, step outside their comfort zone, or take responsibility.
  • Students are motivated to learn and behave to earn cash. Though they give away the coupons they purchase, they’ll be on their best behavior and try their hardest hoping to be the recipient of a classmate’s coupons.
  • Play money can be a fabulous motivator for reluctant students and can also be used to teach real-life lessons.
  • Use to teach students basic financial literacy - earning, saving, spending, and giving.
  • Students practice addition, subtraction, and how to balance a bank account.
  • Students learn to care for others and consider who they feel deserves the gift of a coupon that worked hard to earn.
  • Teach students to be givers in a world where they’re often conditioned to take.
  • Students practice reading, writing, and following directions.

* You will need Acrobat 7.0 or later - please contact me if you have an earlier version.

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If you have any questions or concerns, please email me at lisa@ripplekindness.org.

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© Ripple Kindness Project

Materials are intended for personal use in one classroom only. For use in multiple classrooms, please purchase additional licenses.

Total Pages
44 pages
Answer Key
N/A
Teaching Duration
N/A
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Standards

to see state-specific standards (only available in the US).
Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.
Understand that the two digits of a two-digit number represent amounts of tens and ones. Understand the following as special cases:

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