GOT TECHNOLOGY? Then maximize its use! All you need is a computer and projector.
In grade 6, students develop an understanding of ratios and rates and how to use them to solve problems. Students learn about percent and find the percent of a number using bar models as well as multiplication. As students become proficient in their understanding, they develop a number sense and the ability to visualize a model and perform mental calculations.
In this MATH-O, students use the square fraction model to formulate the concept of 100% and use fraction pieces -- HALVES, FOURTHS, FIFTHS, and TENTHS -- to make the connection to percents. The fraction model serves as a meaningful reference point for measurement comparison. Students will relate benchmark percentages of 25%, 50%, 75%, 10%, 20%, 30%, 40%, 60%, 70%, 80%, and 90% to their fraction equivalents.
MATH-O is Versatile!
Use the slides in a variety of ways.
-- Use the slides as a game to build skill fluency.
-- Use the slides in direct instruction to teach skills.
-- Use the slides to clarify understanding.
-- Use the slides to practice and reinforce skills.
MATH-O promotes the development of higher-order thinking. It calls on students to reason abstractly and quantitatively, initiate dialogue, construct algorithms, and critique the reasoning of others.
Game cards for 34 students
Teacher Tracking Sheet