It was dark when you were tossed out of your bed and onto the cabin floor. The ship rocked back and forth so hard you could hardly stand up to run to the top deck. You run to the life boats, but a huge wave comes and everything goes dark again. The ship has capsized and you are swimming wildly for your life. You and and 4 others have managed to use some debris as a raft to float to a nearby abandoned island. There is only one problem: there isn't enough room for all of you. Someone must be kicked off the boat and left for dead. Who do you choose?
The game has details as to who the characters are, how each choice affects another person, who dies as a result to what act... etc.
The game goes through until all of the castaways are dead and leaves the class wondering "what was the point?" The teacher can then respond with the discussion question "If no one makes it out of this world alive then what is the point?" We all are here and our choices are important; But it is up for us to decide and make it meaningful. I usually then go into explaining existentialism and teaching the class lecture on existentialism, but the game could be applied to many other ideas-- social darwinism, nihilism, discussion game, philosophy, PreReading Lord of the Flies, etc.