Two sets of cards for telling time to the nearest five minutes. The first set does not include a.m. and p.m. The second set does include a.m. and p.m. The students can use these cards to play a variety of games including:
1. Memory (Matching the analog clock to the digital clock)
2. Go Fish (Again, matching the analog clock to the digital clock)
3. Bingo (Print two sets of the cards. The first set will become the board. The second set will be cut up to be the calling cards.)
4. Connect 4 ( One player is the analog clocks and the other player is the digital clocks. They take turns saying the time one their cards and placing them on the floor to get four in a row.)
The cards can even be sorted or ordered.