
Teacher Tam
28.2k Followers
Grade Levels
K - 1st, Homeschool
Subjects
Standards
CCSSK.OA.A.1
CCSSK.OA.A.2
CCSSK.OA.A.5
CCSS1.OA.A.1
CCSS1.OA.C.6
Formats Included
- PDF
- Internet Activities
Pages
20 pages

Teacher Tam
28.2k Followers
Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.
Description
Your littles will love practicing addition with this engaging set of drag and drop cookies! Students can click on the sound icons to hear the word problems. Then, they can choose the correct number of cookies to drag and drop onto each plate. Last, students will type in the sum. This deck has 20 cards that cover sums of 10 or less.
This deck addresses the following CCSS for kindergarten and first grade math: K.OA.A.1, K.OA.A.2, K.OA.A.5, 1.OA.A.1, and 1.OA.C.6
*****READ MORE ABOUT BOOM CARDS: Boom Cards are self-grading, DIGITAL resources. They live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires. You open a Boom Learning account to play them (to protect the children). Create Fast Play pins to assign your Boom Cards to students.
Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.
***Did you know??? You can use Boom Cards in Google Classroom™! Just CLICK HERE to find out how!
For more gingerbread fun . . .
⭐ Gingerbread Man Game Sight Words, Sentences, Blends and Digraphs
⭐ Gingerbread Man Math and Literacy for First Grade
⭐ Gingerbread Man Math and Literacy for Kindergarten
⭐ Gingerbread Man Write the Room Secret Words Edition
⭐ Gingerbread Math Boom Cards Making Numbers 11-20
⭐ Gingerbread Sentences BOOM CARDS
⭐ Gingerbread Word Family Sorting Cards
Find more BOOM CARDS . . .
⭐ Beginning Letter Sounds Robot Theme BOOM CARDS
⭐ Christmas Sight Word Sentences with BOOM CARDS
⭐ Counting Quantities 1-10 Boom Cards FREEBIE
⭐ Fall Addition Fun BOOM CARDS
⭐ Gingerbread BOOM CARDS Bundle
⭐ Gingerbread BOOM CARDS Making 10
⭐ Gingerbread BOOM CARDS Real and Nonsense Word Sort
⭐ Gingerbread Math BOOM CARDS How Many More
⭐ Gingerbread Math Boom Cards Making Numbers 11-20
⭐ Gingerbread Sentences BOOM CARDS
⭐ Kindergarten Math and Literacy Pirate Printables with BOOM CARDS
⭐ Kindergarten Sight Words BOOM CARDS Set 1
⭐ Kindergarten Sight Words BOOM CARDS Set 2
⭐ Multiplication Boom Cards Times 2 FREE
⭐ Place Value BOOM CARDS Winter
⭐ Reading CVC Words BOOM CARDS
gingerbread, kindergarten math, first grade math, Boom Cards, digital resource, teacher freebies, addition, math games
This deck addresses the following CCSS for kindergarten and first grade math: K.OA.A.1, K.OA.A.2, K.OA.A.5, 1.OA.A.1, and 1.OA.C.6
*****READ MORE ABOUT BOOM CARDS: Boom Cards are self-grading, DIGITAL resources. They live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires. You open a Boom Learning account to play them (to protect the children). Create Fast Play pins to assign your Boom Cards to students.
Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.
***Did you know??? You can use Boom Cards in Google Classroom™! Just CLICK HERE to find out how!
For more gingerbread fun . . .
⭐ Gingerbread Man Game Sight Words, Sentences, Blends and Digraphs
⭐ Gingerbread Man Math and Literacy for First Grade
⭐ Gingerbread Man Math and Literacy for Kindergarten
⭐ Gingerbread Man Write the Room Secret Words Edition
⭐ Gingerbread Math Boom Cards Making Numbers 11-20
⭐ Gingerbread Sentences BOOM CARDS
⭐ Gingerbread Word Family Sorting Cards
Find more BOOM CARDS . . .
⭐ Beginning Letter Sounds Robot Theme BOOM CARDS
⭐ Christmas Sight Word Sentences with BOOM CARDS
⭐ Counting Quantities 1-10 Boom Cards FREEBIE
⭐ Fall Addition Fun BOOM CARDS
⭐ Gingerbread BOOM CARDS Bundle
⭐ Gingerbread BOOM CARDS Making 10
⭐ Gingerbread BOOM CARDS Real and Nonsense Word Sort
⭐ Gingerbread Math BOOM CARDS How Many More
⭐ Gingerbread Math Boom Cards Making Numbers 11-20
⭐ Gingerbread Sentences BOOM CARDS
⭐ Kindergarten Math and Literacy Pirate Printables with BOOM CARDS
⭐ Kindergarten Sight Words BOOM CARDS Set 1
⭐ Kindergarten Sight Words BOOM CARDS Set 2
⭐ Multiplication Boom Cards Times 2 FREE
⭐ Place Value BOOM CARDS Winter
⭐ Reading CVC Words BOOM CARDS
gingerbread, kindergarten math, first grade math, Boom Cards, digital resource, teacher freebies, addition, math games
Total Pages
20 pages
Answer Key
N/A
Teaching Duration
1 month
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Standards
to see state-specific standards (only available in the US).
CCSSK.OA.A.1
Represent addition and subtraction with objects, fingers, mental images, drawings, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.
CCSSK.OA.A.2
Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.
CCSSK.OA.A.5
Fluently add and subtract within 5.
CCSS1.OA.A.1
Use addition and subtraction within 20 to solve word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.
CCSS1.OA.C.6
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).