Christmas Digraph Fluency Games

Christmas Digraph Fluency Games
Christmas Digraph Fluency Games
Christmas Digraph Fluency Games
Christmas Digraph Fluency Games
Christmas Digraph Fluency Games
Christmas Digraph Fluency Games
Christmas Digraph Fluency Games
Christmas Digraph Fluency Games
Grade Levels
Resource Type
Common Core Standards
Product Rating
4.0
8 ratings
File Type

PDF (Acrobat) Document File

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1 MB|14 pages
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Product Description
Three Games in one! All games have words with the digraphs sh, ch, th, wh, and ck. Not all cards need to be used if you have not taught all the digraphs listed. Students LOVE these games. I have been using them at centers, small groups and interventions, and have seen huge gains in my students fluency!


Find the Gingerbread Man!
How to play:
Print the cards. Cut them out. You could laminate or print on card stock for durability. Lay the cards flat on a table hiding one of the gingerbread men behind one of the cards. Do not let students see you hide it. Students will take turns reading the cards one by one. After they read a card correctly they can lift the card and see if they found the gingerbread men. Whoever finds the tree first is the winner! Could be played whole group using a pocket chart. Students will love practicing fluency with this game!
Read and Write the Room
How to Play:
Print out the word cards. Hang the cards around your classroom. You can make them as easy or hard to find as you would like. Give students a recording sheet. Students will look around the room and find the words. As they find them they record them on the recording sheet. You could leave the pictures up for a week, and have students work on finding them throughout the week as they finish up independent work, or just use it as a one time activity. Either way it is a great way to practice reading and writing words, and is aligned to the Common Core. Enjoy!
Reading Fluency Game
How to Play:
This is card game. Print and laminate or print on cardstock for long-term use.
To Play: Players will take turns picking and reading a word. If a special card is drawn, follow the
directions on the card. (go again, lose a turn) The game is over when the cards are gone or when time is up. Winner has the most word cards.
Total Pages
14 pages
Answer Key
N/A
Teaching Duration
N/A
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