# Christmas Four Game Math Bundle

Subjects
Resource Types
Common Core Standards
Product Rating
Not yet rated
File Type
PDF (Acrobat) Document File
1.45 MB   |   61 pages

### PRODUCT DESCRIPTION

This is a bundle of four math games that can be used to reinforce addition and subtraction through 20 skills, geometry skills, and telling time skills. It includes 4 games that are currently being sold for \$2.50 each. All four of these are sold for \$7.50. It is like getting 1 for free!
Included:
Ginger Bread Man Geometry and Time Matching Game
Object:
Player who matches the most gingerbread men with their houses is the winner.
Game Piece Assembly:
• Print out the the gingerbread men and ginger bread houses in color on card stock.
• Laminate for durablity and cut out.
• Blank pieces are included so you can make sure own math problems.

Game Directions:
• 2 -4 players can play
• Put gingerbread men face down on one side of the table and the gingerbread houses face down on the other side of the table.
• Oldest player goes first. Each player picks a gingerbread man and a house. Is it a match? If it is keep it. If not put it back face down. Make sure you put it in the same spot so that you can use your “memory” to find matches.
• Play continues to the right.
• When there are no more pieces the game is over. Player with the most matches is the winner.
CCCS
1.G.2
Compose two-dimensional shapes, rectangles, squares, trapezoids, triangles, half-circles, and quarter-circles or three- dimensional shapes cubes, right rectangular prisms, right circular cones, and right circular cylinders to create a composite shape, and compose new shapes from the composite shape.
1.G.3
Partition circles and rectangles into two and four equal shares, describe the shares using the words halves, fourths, and quarters, and use the phrases half of, fourth of, and quarter of. Describe the whole as two of, or four of the shares. Understand for these examples that decomposing into more equal shares creates smaller shares.
1.MD.3
Tell and write time in hours and half-hours using analog and digital clocks.

Elf Shoe and Hat Addition and Subtraction Memory Match Game
Directions
Object:
The Christmas Elves can’t find their matching shoes and hats. Help them match them before Christmas Eve.
Set Up:
Game cards and Pieces
• Print hats and shoes on card stock
• Laminate and cut out
• Blank hats and shoes are included for you to make your own problems
Directions
• Lay out hats and shoes face down on a flat surface..
• Choose a hat. Solve the math problem on it.
• Choose a shoe. Is it an answer for the math problem?
• If it matches keep the set. If not put it back face down.
• Next player goes.
• Play continues until there are no more hats and shoes.
• Winner is the person with the most matches.
Snowman Addition and Subtraction Math Game
Directions
Object:
Player who dresses their snowman first is the winner. In order to dress your snowman, you need to match problems on snowman’s clothes to the answer on the snowman. Students begin to realize that different math problems can yield the same answer. Example: 4 + 5 = 9 as well as 8 + 1 = 9
Game Piece Assembly:
• Print out the snowmen and snowmen clothes in color on cardstock
• Laminate for durablity and cut out.
• Blank pieces are included so you can make sure own math problems.

Game Directions:
• 2 -4 players can play
• Put snowman pieces face down on table or fanned out so the players can’t see the math answer on snowman
• Each player picks a snowman.
• Spread out snowman pieces face down so players cannot see math problems.
• Youngest player goes first. They choose a piece of clothing and solve the math problem on it. Does it match the answer on their snowman? If not clothing goes back face down on table. If it does match the player begins to dress their snowman.
• Play continues to the left.
• The player who dresses their snow man with a hat, scarf, and three buttons first is the winner.
CCCS
.1.OA.C.5
Relate counting to addition and subtraction (e.g., by counting on 2 to add 2).
.1.OA.C.6
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Work with addition and subtraction equations.
.1.OA.D.7
Understand the meaning of the equal sign, and determine if equations involving addition and subtraction are true or false.
Reindeer Dash
Directions
Object:
Its Christmas Eve and the reindeers are running late! Help them get back to the North Pole and Santa’s sleigh!

Set Up:
Game Boards
• Print game boards, directions and cover in color.
• Paste each game board to the inside of a file folder.
• Paste the cover to the front of the file folder and
the reindeer directions to the back.
• Laminate file folder for durability.
Game cards and Pieces
• Print reindeer pieces and cards on card stock
• Laminate and cut out
• Blank cards and game board are included for you to make your own problems
Directions
• Each player chooses which color reindeer they will be.
• Shuffle cards and place face down in a pile.
• Each player chooses a card and solves the addition problem on it.
• They move one of their reindeers to the corresponding
o Example: They choose a card and it says 5 +2.
They move their reindeer to the 7 space. You only move forward so if the 7 is behind you, you stay where you are.
• The card gets put back in the pile on the bottom.
• If they can’t move their reindeer they put the card on the bottom of the pile.
• The winner is the person who gets all three of their reindeers to the North Pole first.
Total Pages
61
N/A
Teaching Duration
N/A

N/A
Overall Quality:
N/A
Accuracy:
N/A
Practicality:
N/A
Thoroughness:
N/A
Creativity:
N/A
Clarity:
N/A
Total:
0 ratings