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Grade Levels

Resource Type

Product Rating

4.0

File Type

PDF (Acrobat) Document File

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339 KB|18 pages

Product Description

I started using Math Bingo to review last year in my classroom and it has been great! Each BINGO board has 24 essential concepts from sixth grade math. I usually group two or three units together in one game and it has provided a fun whole-class review.

This file includes fifteen game boards and cards to cut up so you can choose terms at random. You can laminate the boards and let the students use dry-erase markers to cross things off.

I like to let students work in partners and preview the board before the game begins. It is great to hear them discuss these important concepts. To play the game, I pick a card and set a timer to give them a minute or two to figure out where the solution is. It is also helpful to project the terms that you’ve already said (I use a document camera), so that students aren’t asking you to repeat yourself over and over.

When a group gets five spaces in a row vertically, horizontally, or diagonally, they call out “BINGO”. When this happens, I always check their board with the terms I’ve called to see if they are correct. If they are, I usually give them a small treat or prize (I am not above bribery!)

I have created 6 Math Bingo Games for 6th grade common core math covering the following topics:

1. Ratios and Operations

2. Numbers and Coordinate Graphs

3. Properties and Expressions

4. Equations and Inequalities

5. Geometry

6. Statistics

You can purchase them together in my 6th Grade Math BINGO Bundle and get 25% off!!!

**Leave Feedback after your purchase to earn TpT credits!!**

Common Core:

CCSS.Math.Content.6.G.A.1

Find the area of right triangles, other triangles, special quadrilaterals, and polygons by composing into rectangles or decomposing into triangles and other shapes; apply these techniques in the context of solving real-world and mathematical problems.

CCSS.Math.Content.6.G.A.2

Find the volume of a right rectangular prism with fractional edge lengths by packing it with unit cubes of the appropriate unit fraction edge lengths, and show that the volume is the same as would be found by multiplying the edge lengths of the prism. Apply the formulas V = l w h and V = b h to find volumes of right rectangular prisms with fractional edge lengths in the context of solving real-world and mathematical problems.

CCSS.Math.Content.6.G.A.3

Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate. Apply these techniques in the context of solving real-world and mathematical problems.

CCSS.Math.Content.6.G.A.4

Represent three-dimensional figures using nets made up of rectangles and triangles, and use the nets to find the surface area of these figures. Apply these techniques in the context of solving real-world and mathematical problems.

Common Core Math Games - "Math BINGO" Geometry by Kimberly Wasylyk is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

This file includes fifteen game boards and cards to cut up so you can choose terms at random. You can laminate the boards and let the students use dry-erase markers to cross things off.

I like to let students work in partners and preview the board before the game begins. It is great to hear them discuss these important concepts. To play the game, I pick a card and set a timer to give them a minute or two to figure out where the solution is. It is also helpful to project the terms that you’ve already said (I use a document camera), so that students aren’t asking you to repeat yourself over and over.

When a group gets five spaces in a row vertically, horizontally, or diagonally, they call out “BINGO”. When this happens, I always check their board with the terms I’ve called to see if they are correct. If they are, I usually give them a small treat or prize (I am not above bribery!)

I have created 6 Math Bingo Games for 6th grade common core math covering the following topics:

1. Ratios and Operations

2. Numbers and Coordinate Graphs

3. Properties and Expressions

4. Equations and Inequalities

5. Geometry

6. Statistics

You can purchase them together in my 6th Grade Math BINGO Bundle and get 25% off!!!

**Leave Feedback after your purchase to earn TpT credits!!**

Common Core:

CCSS.Math.Content.6.G.A.1

Find the area of right triangles, other triangles, special quadrilaterals, and polygons by composing into rectangles or decomposing into triangles and other shapes; apply these techniques in the context of solving real-world and mathematical problems.

CCSS.Math.Content.6.G.A.2

Find the volume of a right rectangular prism with fractional edge lengths by packing it with unit cubes of the appropriate unit fraction edge lengths, and show that the volume is the same as would be found by multiplying the edge lengths of the prism. Apply the formulas V = l w h and V = b h to find volumes of right rectangular prisms with fractional edge lengths in the context of solving real-world and mathematical problems.

CCSS.Math.Content.6.G.A.3

Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate. Apply these techniques in the context of solving real-world and mathematical problems.

CCSS.Math.Content.6.G.A.4

Represent three-dimensional figures using nets made up of rectangles and triangles, and use the nets to find the surface area of these figures. Apply these techniques in the context of solving real-world and mathematical problems.

Common Core Math Games - "Math BINGO" Geometry by Kimberly Wasylyk is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Total Pages

18 pages

Answer Key

N/A

Teaching Duration

45 minutes

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