This is a "Go Fish" Game focuses on nonlinear functions expressed as equations, tables, and graphs. It includes 36 cards. This activity is designed in my classroom stations for groups of four. However, students could play in pairs or in larger groups. It works perfectly in stations as it is easily differentiated. As my students are rotating from one station to the next, I can grab the stack of cards and remove some pairs to modify the game for a lower level group.
For best results, print on card stock and laminate before cutting apart. Student directions are included. I recommend laminating them to keep at the station.
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Understand that a function is a rule that assigns to each input exactly one output. The graph of a function is the set of ordered pairs consisting of an input and the corresponding output.
Compare properties of two functions each represented in a different way (algebraically, graphically, numerically in tables, or by verbal descriptions). For example, given a linear function represented by a table of values and a linear function represented by an algebraic expression, determine which function has the greater rate of change.
Interpret the equation y = mx + b as defining a linear function, whose graph is a straight line; give examples of functions that are not linear. For example, the function A = s2 giving the area of a square as a function of its side length is not linear because its graph contains the points (1,1), (2,4) and (3,9), which are not on a straight line.
Common Core Math Stations and Games - "Go Fish" Nonlinear Functions
by Kimberly Wasylyk
is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License