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Compare the Numbers WAR Game (Greater Than / Less Than for preK, K, 1)

Compare the Numbers WAR Game (Greater Than / Less Than for preK, K, 1)
Compare the Numbers WAR Game (Greater Than / Less Than for preK, K, 1)
Compare the Numbers WAR Game (Greater Than / Less Than for preK, K, 1)
Compare the Numbers WAR Game (Greater Than / Less Than for preK, K, 1)
Compare the Numbers WAR Game (Greater Than / Less Than for preK, K, 1)
Compare the Numbers WAR Game (Greater Than / Less Than for preK, K, 1)
Product Description
ARE YOU READY FOR WAR?!

WAR is such a great way to practice comparing numbers in Kindergarten! To keep students accountable during center time, a WAR Mat and recording sheet are included in this file. Print both pages (as many as you need) on white cardstock. For each pair that works together, I have them use ONE WAR mat and TWO Recording Sheets so both partners stay busy. ☺

TWO printing options are included: one set for those able to print in exciting color and one set for those needing to save on ink. Laminate your printed pages for durability OR place in plastic page protectors for lots and lots of reuse!

To Play:
1. Separate all Jacks, Queens, and Kings from a standard 52-card deck. Set the remaining deck (Aces to 10’s) FACE-DOWN in the middle of the mat. This is the deck from which your students will draw to go to WAR!
2. Player 1 and Player 2 each flip over one playing card from the deck and place their card on their designated spots on the mat (labeled “Player 1” or “Player 2”).
3. Both players record the number comparison for the two cards on their recording sheets. For instance, if Player 1 draws the 7 of Hearts and Player 2 draws the 2 of Clubs, both players will record “7 > 2” on their recording sheets.
4. The player with the greater number on his/her card keeps BOTH cards in a separate pile.
5. If the numbers are the SAME (like the 5 of Clubs and the 5 of Hearts), Player 1 and Player 2 record the comparison (5 = 5), then flip over new cards to compare. (The winning player keeps ALL cards from both rounds.)
6. Player 1 and Player 2 continue to flip and compare cards until the deck of cards runs out.
7. The player with the most cards in his/her pile at the end of the game is the winner! Play again.
OPTIONAL: Change it up! Instead of the greater-numbered card being the winner of each round, change the rules to the lesser-numbered card is now the winner.

Get ready for WAR! Enjoy!
Total Pages
6 pages
Answer Key
Does not apply
Teaching Duration
N/A
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