15 Sets of cards comparing values of coins and center instructions for six games! Any set of cards can be used for any of the games. Change the sets of cards as your students increase in their money skills.
Level One Cards:
Compares up to two coin values
Set 1: Pennies
Set 2: Nickels
Set 3: Dimes
Set 4: Quarters
Set 5: Pennies and Nickels
Set 6: Pennies and Dimes
Set 7: Pennies and Quarters
Set 8: Quarters and Nickels
Set 9: Quarters and Dimes
Set 10: Dimes and Nickels
Set 11: Dimes and Nickels (interchanged for tens,
example: $0.20=one dime and two nickels)
Set 12: Nickels and Pennies (interchanged for $0.05,
example: $0.10=one nickel and five pennies)
Set 13: Nickels and Quarters (interchanged for $0.25,
example: $0.50=one quarter and five nickels
Set 14: Dimes and Pennies (using pennies for $0.05 or more)
example: $0.15=one dime and five pennies)
Set 15: Quarters and Pennies (using pennies for $0.05 or more)
example: $0.35=one quarter and ten pennies
Center instructions are included for the following games:
Instructions are also included on how to make a deck of cards for each game. Lots of differentiation possibilities!
Print on card stock and/or laminate the cards. (Card stock is recommended because some children will try to see through the cards.) Laminating might be prohibitive due to the number of cards needed to create multiple decks/multiple games, but it is highly recommended to make the cards last many years. If you cannot laminate, card stock is a MUST!
Each set of cards is marked and has a different style for easy sorting.
**Here is an example of the Slap-It! Directions:
Needs one set of cards for CENTER pile
Use 2-4 copies of one set of cards for PLAYING cards or
2-4 sets of different cards for PLAYING cards
To play: 2-4 players
Place the CENTER cards face down in a pile.
Deal the PLAYING cards equally among players. Place them face down in a pile in front of each player.
Decide the first player.
Flip over one of the CENTER cards.
In clockwise order players flip one card at a time. When a PLAYING card is flipped that matches the CENTER card: SLAP-IT!
The first player to slap the card takes the center pile of cards that have been played and adds them to the bottom of their own pile.
Flip another CENTER card and continue playing.
Game is finished when time is up or one player has all the PLAYING cards.
Check out some of the other great "War" Games I have available:
Place Value War
Simple Addition Facts War
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