These 32 context clue task cards will help your students to better understand what they read and to improve their vocabularies. Great for test prep too! Students can use these cards individually at a center or they could also test each other in pairs. Another option is to use the cards with the whole class for the game SCOOT. An answer sheet is provided for students to use to record their answers. They can also check their answers on the included answer key.
You will also get access to an interactive digital version of these cards on Boom Learning℠! Play them on SmartBoards, computers, and tablets. Self-grading and super fun! See the Free Preview to try them yourself!
This free access to the digital version when you purchase the print version is a special, limited time deal.
What teachers have said about this resource:
♥ I used these as a scavenger hunt around my room. My students enjoyed moving around, and it served as a great review for them! Thank you!
♥ I just started using these and they are fantastic. I laminated them first, but I love the fact that my kids can underline the clues and then erase once done. They are truly becoming independent learners when they then check their answers and discuss their responses. Thank you :)
♥ My students love when they get to work on your task cards. I love that they are having fun while learning. These context clues cards are great! Thank you!
Contents of this set include:
• Directions and Suggestions
• 32 Task Cards
• Challenge Card
• Student Answer Sheets
• Answer Key
More Context Clues
• Context Clues Grades 4-5
• Context Clues Grades 5-6
Other great products:
• Task Card Bundle
• Subject-Verb Agreement
• Verb Tense Task Cards
• Possessive Nouns Task Cards (singular and plural)
• Figurative Language
• Brain Breaks
More About Boom Learning
Boom Cards play on any modern browsers on interactive whiteboards, desktops, laptops, netbooks, Chromebooks, iPads, iPhones, Android tablets and phones, and Kindle-Fire tablets. Boom Cards apps are on The App Store, Google Play, and the Amazon Kindle Fire store. To redeem your Boom Cards, you will create an account for Boom Learning. The account you get with your purchase allows you to play the Boom Cards on interactive whiteboards and with individual students using Fast Play. Fast Play does not save student progress reports. Boom Learning will give customers who are new to Boom Cards, for one year, and at no charge, the ability to collect and maintain student progress reports for up to 80 students. To collect and maintain student progress reports, you must assign students individual usernames and passwords. At the end of the one-year period, you will need to purchase a paid account to continuing saving student progress reporting.
Purchasing this product grants permission for use by one teacher in his or her own classroom. If you intend to share with others, please purchase an additional license.