Crash Course Computer Science #38 Psychology of Computing Q & A-Key

Crash Course Computer Science #38 Psychology of Computing Q & A-Key
Crash Course Computer Science #38 Psychology of Computing Q & A-Key
Crash Course Computer Science #38 Psychology of Computing Q & A-Key
Crash Course Computer Science #38 Psychology of Computing Q & A-Key
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Host Carrie Anne Philbin
We’ve spent most of this series talking about computers. Which makes sense - this is Crash Course COMPUTER SCIENCE after all. But at their core computers are tools employed by humans and humans are pretty complicated. So today, we’re going to discuss some psychological considerations in building computers like how to make them easier for humans to use, the uncanny valley problem when humanoid robots gets more and more humanlike, and strategies to make our devices work better with us by incorporating our emotions and even altering our gaze. Oh, and we'll talk about Carrie Anne's all time favorite user interface design principle - knurling.
(Crash course Synopsis 12:38)

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