Create an Adventure Park - Math Project problem solving, measurement, fractions

Create an Adventure Park - Math Project problem solving, m
Create an Adventure Park - Math Project problem solving, m
Create an Adventure Park - Math Project problem solving, m
Create an Adventure Park - Math Project problem solving, m
Grade Levels
2nd, 3rd, 4th, 5th, 6th
Resource Types
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PDF (Acrobat) Document File
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3.36 MB   |   11 pages

PRODUCT DESCRIPTION

Designing a Adventure Park using maths skills.

Students are required to design the map for a Adventure Park using a design brief. Using their park they then have to complete a variety of mathematical problems - most of which are open ended.

Includes 8 activities which cover a range of mathematical skills;
- Location - using grid coordinates
- Addition and Subtraction- students have to buy items and stay under a budget.
- Mathematical Language
- Time - creating an attraction timetable
- Interpreting and creating graphs (using tally marks)
- Fractions
- 2D shape features (corners and edges)
- Multiplication

Intended for grades 2 and up.

Important to note, 2 pages are the same activity - one for metric and the other for imperial measurements (American friendly!)
Total Pages
11
Answer Key
N/A
Teaching Duration
N/A

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Create an Adventure Park - Math Project problem solving, m
Create an Adventure Park - Math Project problem solving, m
Create an Adventure Park - Math Project problem solving, m
Create an Adventure Park - Math Project problem solving, m