In this Open Ended numeracy activity students are required to create their own board-game. They will work in groups and use various resources and research techniques to discover the greatest board game they can possibly make.
The activity will involve students learning about Chance and Data and is differentiated by the types of games students can make.
Students can use their real world knowledge of board games to assist them in creating the greatest board game that hasn't been invented.
The pack includes the investigation as well as a success criteria for when students play their game with another group and receive feedback.